Searched refs:opacity_ (Results 1 – 10 of 10) sorted by relevance
10 : opacity_(1.0f), in TestLayerAnimationDelegate()21 opacity_(other.GetOpacityForAnimation()), in TestLayerAnimationDelegate()40 opacity_ = opacity; in SetOpacityFromAnimation()71 return opacity_; in GetOpacityForAnimation()
47 float opacity_; variable
88 float opacity() const { return opacity_; } in opacity()98 float opacity_; variable
204 : opacity_(0.0f), in FakeLayerAnimationValueObserver()215 opacity_ = opacity; in OnOpacityAnimated()
101 opacity_(window->layer()->GetTargetOpacity()) { in ScopedTransformOverviewWindow()123 window_->layer()->SetOpacity(opacity_); in ~ScopedTransformOverviewWindow()163 opacity_ = 1; in RestoreWindowOnExit()
116 float opacity_; variable
71 opacity_(1.f), in Layer()481 if (opacity_ == opacity) in SetOpacity()483 opacity_ = opacity; in SetOpacity()894 layer->SetOpacity(opacity_); in PushPropertiesTo()1109 opacity_ = opacity; in OnOpacityAnimated()
130 float opacity() const { return opacity_; } in opacity()615 float opacity_; variable
251 float opacity() const { return opacity_; } in opacity()645 float opacity_; variable
67 opacity_(1.0), in LayerImpl()525 layer->SetOpacity(opacity_); in PushPropertiesTo()952 if (opacity_ == opacity) in SetOpacity()955 opacity_ = opacity; in SetOpacity()