Searched refs:original_sequence_number (Results 1 – 4 of 4) sorted by relevance
168 original_sequence_number(0) { in QueuedPacket()175 QuicPacketSequenceNumber original_sequence_number) in QueuedPacket() argument179 original_sequence_number(original_sequence_number) { in QueuedPacket()1445 if (packet->original_sequence_number == 0) { in WritePacketInner()1450 packet->original_sequence_number, sequence_number); in WritePacketInner()1452 sent_packet_manager_.OnRetransmittedPacket(packet->original_sequence_number, in WritePacketInner()1505 (!sent_packet_manager_.IsUnacked(packet.original_sequence_number) || in ShouldDiscardPacket()1507 packet.original_sequence_number))) { in ShouldDiscardPacket()
534 QuicPacketSequenceNumber original_sequence_number);541 QuicPacketSequenceNumber original_sequence_number; member
2482 QuicPacketSequenceNumber original_sequence_number; in TEST_P() local2484 .WillOnce(DoAll(SaveArg<2>(&original_sequence_number), Return(true))); in TEST_P()2488 &connection_, original_sequence_number)); in TEST_P()2490 &connection_, original_sequence_number)); in TEST_P()2499 &connection_, original_sequence_number)); in TEST_P()2519 NackPacket(original_sequence_number, &ack); in TEST_P()
252 uint16_t original_sequence_number = (rtx_header[0] << 8) + rtx_header[1]; in RestoreOriginalPacket() local263 original_sequence_number); in RestoreOriginalPacket()