Searched refs:overflowingCells (Results 1 – 2 of 2) sorted by relevance
70 …apHashSet<RawPtrWillBeMember<RenderTableCell> > overflowingCells = m_renderTableSection.overflowin… in paintObject() local72 if (!m_renderTableSection.hasMultipleCellLevels() && !overflowingCells.size()) { in paintObject()108 …ASSERT(overflowingCells.size() < totalRows * totalCols * gMaxAllowedOverflowingCellRatioForFastPai… in paintObject()113 copyToVector(overflowingCells, cells); in paintObject()126 if (overflowingCells.contains(current.cells[i])) in paintObject()140 if (!overflowingCells.size()) in paintObject()
235 …WillBeHeapHashSet<RawPtrWillBeMember<RenderTableCell> >& overflowingCells() { return m_overflowing… in overflowingCells() function