Searched refs:physicalStart (Results 1 – 1 of 1) sorted by relevance
154 LayoutUnit physicalStart = block->flipForWritingMode(logicalTop); in rangeIntersectsRect() local156 LayoutUnit physicalExtent = absoluteValue(physicalEnd - physicalStart); in rangeIntersectsRect()157 physicalStart = std::min(physicalStart, physicalEnd); in rangeIntersectsRect()160 physicalStart += offset.y(); in rangeIntersectsRect()161 if (physicalStart >= rect.maxY() || physicalStart + physicalExtent <= rect.y()) in rangeIntersectsRect()164 physicalStart += offset.x(); in rangeIntersectsRect()165 if (physicalStart >= rect.maxX() || physicalStart + physicalExtent <= rect.x()) in rangeIntersectsRect()