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Searched refs:pixelPtr (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/drivers/x11/
Dxm_line.c154 #define PLOT(X,Y) *pixelPtr = pixel;
171 #define PLOT(X,Y) *pixelPtr = pixel;
188 #define PLOT(X,Y) *pixelPtr = pixel;
205 pixelPtr->r = color[RCOMP]; \
206 pixelPtr->g = color[GCOMP]; \
207 pixelPtr->b = color[BCOMP]; \
225 #define PLOT(X,Y) *pixelPtr = pixel;
242 #define PLOT(X,Y) PACK_TRUEDITHER( *pixelPtr, X, Y, color[0], color[1], color[2] );
286 *pixelPtr = pixel; \
309 *pixelPtr = pixel; \
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/
Dxm_line.c154 #define PLOT(X,Y) *pixelPtr = pixel;
171 #define PLOT(X,Y) *pixelPtr = pixel;
188 #define PLOT(X,Y) *pixelPtr = pixel;
205 pixelPtr->r = color[RCOMP]; \
206 pixelPtr->g = color[GCOMP]; \
207 pixelPtr->b = color[BCOMP]; \
225 #define PLOT(X,Y) *pixelPtr = pixel;
242 #define PLOT(X,Y) PACK_TRUEDITHER( *pixelPtr, X, Y, color[0], color[1], color[2] );
286 *pixelPtr = pixel; \
309 *pixelPtr = pixel; \
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/external/mesa3d/src/mesa/swrast/
Ds_linetemp.h89 PIXEL_TYPE *pixelPtr; in NAME() local
172 pixelPtr = (PIXEL_TYPE *) PIXEL_ADDRESS(x0,y0); in NAME()
324 pixelPtr = (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelXstep); in NAME()
336 pixelPtr = (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelYstep); in NAME()
364 pixelPtr = (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelYstep); in NAME()
376 pixelPtr = (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelXstep); in NAME()
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
Ds_linetemp.h89 PIXEL_TYPE *pixelPtr; in NAME() local
172 pixelPtr = (PIXEL_TYPE *) PIXEL_ADDRESS(x0,y0); in NAME()
324 pixelPtr = (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelXstep); in NAME()
336 pixelPtr = (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelYstep); in NAME()
364 pixelPtr = (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelYstep); in NAME()
376 pixelPtr = (PIXEL_TYPE*) ((GLubyte*) pixelPtr + pixelXstep); in NAME()
/external/deqp/framework/common/
DtcuTexture.cpp603 …const deUint8* pixelPtr = (const deUint8*)getDataPtr() + z*m_slicePitch + y*m_rowPitch + x*pixelS… in getPixel() local
605 #define UB16(OFFS, COUNT) ((*((const deUint16*)pixelPtr) >> (OFFS)) & ((1<<(COUNT))-1)) in getPixel()
606 #define UB32(OFFS, COUNT) ((*((const deUint32*)pixelPtr) >> (OFFS)) & ((1<<(COUNT))-1)) in getPixel()
620 case TextureFormat::UNSIGNED_INT_999_E5_REV: return unpackRGB999E5(*((const deUint32*)pixelPtr)); in getPixel()
635 float d = *((const float*)pixelPtr); in getPixel()
666 result[c] = channelToFloat(pixelPtr + channelSize*((int)map), m_format.type); in getPixel()
679 …const deUint8* pixelPtr = (const deUint8*)getDataPtr() + z*m_slicePitch + y*m_rowPitch + x*pixelS… in getPixelInt() local
685 if (m_format.order == TextureFormat::RGBA) return readRGBA8888Int(pixelPtr); in getPixelInt()
686 else if (m_format.order == TextureFormat::RGB) return readRGB888Int(pixelPtr); in getPixelInt()
689 #define U16(OFFS, COUNT) ((*((const deUint16*)pixelPtr) >> (OFFS)) & ((1<<(COUNT))-1)) in getPixelInt()
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