Home
last modified time | relevance | path

Searched refs:position_loc (Results 1 – 10 of 10) sorted by relevance

/external/chromium_org/gpu/command_buffer/tests/
Dgl_stream_draw_unittest.cc72 GLuint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local
74 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
94 GLuint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local
96 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
129 GLuint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local
136 GLuint position_buffer = GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
141 glEnableVertexAttribArray(position_loc); in TEST_F()
142 glVertexAttribPointer(position_loc, 2, GL_FLOAT, GL_FALSE, 0, 0); in TEST_F()
Dgl_program_unittest.cc120 GLuint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local
121 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
157 GLuint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local
158 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
Dgl_bind_uniform_location_unittest.cc80 GLint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local
82 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
178 GLint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local
180 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
Dgl_unittest.cc82 GLuint position_loc = glGetAttribLocation(program, "a_Position"); in TEST_F() local
84 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
Dgl_chromium_framebuffer_multisample_unittest.cc70 GLuint position_loc = glGetAttribLocation(program, "a_Position"); in TEST_F() local
72 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
Dcompressed_texture_test.cc211 GLint position_loc = glGetAttribLocation(program, "a_position"); in TEST_P() local
213 ASSERT_NE(position_loc, -1); in TEST_P()
218 GLuint vbo = GLTestHelper::SetupUnitQuad(position_loc); in TEST_P()
Dgl_pointcoord_unittest.cc101 GLint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local
118 SetupQuad(position_loc, pixel_offset); in TEST_F()
Dgl_depth_texture_unittest.cc91 GLint position_loc = glGetAttribLocation(program, "v_position"); in TEST_F() local
94 SetupUnitQuad(position_loc); in TEST_F()
Dgl_virtual_contexts_unittest.cc124 GLuint position_loc = glGetAttribLocation(program, "a_Position"); in SetupSimpleShader() local
126 GLTestHelper::SetupUnitQuad(position_loc); in SetupSimpleShader()
Dgl_copy_texture_CHROMIUM_unittest.cc564 GLuint position_loc = glGetAttribLocation(program, "g_Position"); in TEST_F() local
576 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()