Searched refs:position_loc (Results 1 – 10 of 10) sorted by relevance
/external/chromium_org/gpu/command_buffer/tests/ |
D | gl_stream_draw_unittest.cc | 72 GLuint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local 74 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F() 94 GLuint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local 96 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F() 129 GLuint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local 136 GLuint position_buffer = GLTestHelper::SetupUnitQuad(position_loc); in TEST_F() 141 glEnableVertexAttribArray(position_loc); in TEST_F() 142 glVertexAttribPointer(position_loc, 2, GL_FLOAT, GL_FALSE, 0, 0); in TEST_F()
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D | gl_program_unittest.cc | 120 GLuint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local 121 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F() 157 GLuint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local 158 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
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D | gl_bind_uniform_location_unittest.cc | 80 GLint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local 82 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F() 178 GLint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local 180 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
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D | gl_unittest.cc | 82 GLuint position_loc = glGetAttribLocation(program, "a_Position"); in TEST_F() local 84 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
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D | gl_chromium_framebuffer_multisample_unittest.cc | 70 GLuint position_loc = glGetAttribLocation(program, "a_Position"); in TEST_F() local 72 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
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D | compressed_texture_test.cc | 211 GLint position_loc = glGetAttribLocation(program, "a_position"); in TEST_P() local 213 ASSERT_NE(position_loc, -1); in TEST_P() 218 GLuint vbo = GLTestHelper::SetupUnitQuad(position_loc); in TEST_P()
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D | gl_pointcoord_unittest.cc | 101 GLint position_loc = glGetAttribLocation(program, "a_position"); in TEST_F() local 118 SetupQuad(position_loc, pixel_offset); in TEST_F()
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D | gl_depth_texture_unittest.cc | 91 GLint position_loc = glGetAttribLocation(program, "v_position"); in TEST_F() local 94 SetupUnitQuad(position_loc); in TEST_F()
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D | gl_virtual_contexts_unittest.cc | 124 GLuint position_loc = glGetAttribLocation(program, "a_Position"); in SetupSimpleShader() local 126 GLTestHelper::SetupUnitQuad(position_loc); in SetupSimpleShader()
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D | gl_copy_texture_CHROMIUM_unittest.cc | 564 GLuint position_loc = glGetAttribLocation(program, "g_Position"); in TEST_F() local 576 GLTestHelper::SetupUnitQuad(position_loc); in TEST_F()
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