Searched refs:prev_connection_state (Results 1 – 1 of 1) sorted by relevance
30 const std::string& prev_connection_state) { in ConnectionStateChanged() argument31 return (network->connection_state() != prev_connection_state) && in ConnectionStateChanged()33 !prev_connection_state.empty()); in ConnectionStateChanged()520 std::string prev_connection_state = network->connection_state(); in UpdateNetworkStateProperties() local533 if (ConnectionStateChanged(network, prev_connection_state)) in UpdateNetworkStateProperties()548 std::string prev_connection_state = network->connection_state(); in UpdateNetworkServiceProperty() local556 if (ConnectionStateChanged(network, prev_connection_state)) { in UpdateNetworkServiceProperty()