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Searched refs:programObject (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
DResourceManager.cpp189 ProgramMap::iterator programObject = mProgramMap.find(program); in deleteProgram() local
191 if (programObject != mProgramMap.end()) in deleteProgram()
193 if (programObject->second->getRefCount() == 0) in deleteProgram()
195 mProgramShaderHandleAllocator.release(programObject->first); in deleteProgram()
196 delete programObject->second; in deleteProgram()
197 mProgramMap.erase(programObject); in deleteProgram()
201 programObject->second->flagForDeletion(); in deleteProgram()
DlibGLESv2.cpp62 gl::Program *programObject = context->getProgram(program); in glAttachShader() local
65 if (!programObject) in glAttachShader()
93 if (!programObject->attachShader(shaderObject)) in glAttachShader()
135 gl::Program *programObject = context->getProgram(program); in glBindAttribLocation() local
137 if (!programObject) in glBindAttribLocation()
157 programObject->bindAttributeLocation(index, name); in glBindAttribLocation()
1258 gl::Program *programObject = context->getProgram(program); in glDetachShader() local
1261 if (!programObject) in glDetachShader()
1292 if (!programObject->detachShader(shaderObject)) in glDetachShader()
1818 gl::Program *programObject = context->getProgram(program); in glGetActiveAttrib() local
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DContext.cpp130 Program *programObject = mResourceManager->getProgram(currentProgram); in ~Context() local
131 if (programObject) in ~Context()
133 programObject->release(); in ~Context()
644 Program *programObject = mResourceManager->getProgram(program); in linkProgram() local
646 bool linked = programObject->link(getCaps()); in linkProgram()
652 mState.setCurrentProgramBinary(programObject->getProgramBinary()); in linkProgram()
658 Program *programObject = mResourceManager->getProgram(program); in setProgramBinary() local
660 bool loaded = programObject->setProgramBinary(binaryFormat, binary, length); in setProgramBinary()
666 mState.setCurrentProgramBinary(programObject->getProgramBinary()); in setProgramBinary()
1482 Program *programObject = getProgram(mState.getCurrentProgramId()); in applyUniformBuffers() local
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DvalidationES.cpp1859 gl::Program *programObject = context->getProgram(program); in ValidateGetUniformBase() local
1861 if (!programObject || !programObject->isLinked()) in ValidateGetUniformBase()
1867 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); in ValidateGetUniformBase()
1900 gl::Program *programObject = context->getProgram(program); in ValidateSizedGetUniform() local
1901 ASSERT(programObject); in ValidateSizedGetUniform()
1902 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); in ValidateSizedGetUniform()
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp506 bool checkLinkStatus (const GLuint programObject) in checkLinkStatus() argument
509 glGetProgramiv(programObject, GL_LINK_STATUS, &linkStatus); in checkLinkStatus()
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp560 bool checkLinkStatus (const GLuint programObject) in checkLinkStatus() argument
563 glGetProgramiv(programObject, GL_LINK_STATUS, &linkStatus); in checkLinkStatus()