Searched refs:progress_ (Results 1 – 11 of 11) sorted by relevance
44 progress_(0) { in Operation()62 return progress_; in GetProgress()168 progress_, in Start()185 if (progress <= progress_) { in Start()193 progress_ = progress; in Start()201 progress_)); in Start()220 progress_ = 0; in Start()229 progress_)); in Start()
205 int progress_; variable
36 : progress_(0.0), in ProgressControl()52 progress_ = progress; in CreateProgressControl()135 return static_cast<size_t>((progress_ / 100.0) * images_.size()); in GetImageIngex()172 progress_ = progress; in SetProgress()174 if (progress_ >= kCompleted) { in SetProgress()175 progress_ = kCompleted; in SetProgress()
60 double progress_; variable
84 double progress_; // Counter, [0..1], with aninmation progress. field110 @synthesize progress = progress_;139 if (progress_ <= 0.0 || progress_ >= 1.0)141 if (progress_ <= kInMotionInterval)143 if (progress_ >= 1.0 - kInMotionInterval)150 progress_ += kAnimationInterval / kAnimationDuration;151 progress_ = std::min(progress_, 1.0);154 if (progress_ >= 1.0)
102 progress_.reset(progress);105 [progress_.get() unpublish];108 NSProgress* progress() const { return progress_.get(); }113 base::scoped_nsobject<NSProgress> progress_;
33 float progress_; field52 @synthesize progress = progress_;115 if (progress_ >= 1.0) {118 CGFloat endAngle = 90.0 - 360.0 * progress_;
38 // The expected duration of an animation from progress_ to |progress|120 progress_ = kMinProgress;148 fabs(progress_ - progress) / (kMaxProgress - kMinProgress);195 progress_ = progress;
51 CGFloat progress_; variable
452 SnapshottingProgressReportingInterface* progress_; variable509 SnapshottingProgressReportingInterface* progress_; variable
789 progress_(progress), in V8HeapExplorer()1877 return progress_->ProgressReport(true); in IterateAndExtractReferences()1889 obj = iterator.next(), progress_->ProgressStep()) { in IterateAndExtractSinglePass()1903 if (!progress_->ProgressReport(false)) interrupted = true; in IterateAndExtractSinglePass()2300 progress_(progress), in NativeObjectsExplorer()