Searched refs:projectedNode (Results 1 – 1 of 1) sorted by relevance
251 const InsertionPoint* resolveReprojection(const Node* projectedNode) in resolveReprojection() argument253 ASSERT(projectedNode); in resolveReprojection()255 const Node* current = projectedNode; in resolveReprojection()262 const InsertionPoint* insertedTo = shadow->finalDestinationInsertionPointFor(projectedNode); in resolveReprojection()