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Searched refs:readRGB888Float (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/common/
DtcuTexture.cpp51 inline Vec4 readRGB888Float (const deUint8* ptr) { return Vec4(ptr[0]/255.0f, ptr[1]/255.0f, ptr[… in readRGB888Float() function
599 return readRGB888Float((const deUint8*)getDataPtr() + z*m_slicePitch + y*m_rowPitch + x*3); in getPixel()