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Searched refs:redmask (Results 1 – 2 of 2) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/
DSDL_atarigl.c410 Uint32 redmask; in InitNew() local
426 redmask = pixel_format->Rmask; in InitNew()
432 if (redmask == 31<<10) { in InitNew()
440 if (redmask == 31<<11) { in InitNew()
450 if (redmask == 255<<16) { in InitNew()
458 if (redmask == 255<<16) { in InitNew()
460 } else if (redmask == 255<<8) { in InitNew()
462 } else if (redmask == 255<<24) { in InitNew()
518 Uint32 redmask; in InitOld() local
541 redmask = pixel_format->Rmask; in InitOld()
[all …]
/external/opencv/otherlibs/highgui/
Dgrfmt_bmp.cpp134 int redmask = m_strm.GetDWord(); in ReadHeader() local
138 if( bluemask == 0x1f && greenmask == 0x3e0 && redmask == 0x7c00 ) in ReadHeader()
140 else if( bluemask == 0x1f && greenmask == 0x7e0 && redmask == 0xf800 ) in ReadHeader()