Searched refs:remote_tiebreaker (Results 1 – 1 of 1) sorted by relevance
533 uint64 remote_tiebreaker = 0; in MaybeIceRoleConflict() local538 remote_tiebreaker = stun_attr->value(); in MaybeIceRoleConflict()547 remote_tiebreaker == IceTiebreaker()) { in MaybeIceRoleConflict()554 remote_tiebreaker = stun_attr->value(); in MaybeIceRoleConflict()560 if (remote_tiebreaker >= tiebreaker_) { in MaybeIceRoleConflict()572 if (remote_tiebreaker < tiebreaker_) { in MaybeIceRoleConflict()