Searched refs:render_surface_layer (Results 1 – 5 of 5) sorted by relevance
102 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; in SavePropertyChangedRects() local103 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); in SavePropertyChangedRects()113 layer, render_surface_layer->id())) in SavePropertyChangedRects()136 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; in SaveSurfaceDamageRects() local137 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); in SaveSurfaceDamageRects()153 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; in SaveScreenSpaceRects() local154 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); in SaveScreenSpaceRects()163 if (render_surface_layer->replica_layer()) { in SaveScreenSpaceRects()
58 TestLayer* render_surface_layer = static_cast<TestLayer*>( in ResetCounts() local60 RenderSurface* render_surface = render_surface_layer->render_surface(); in ResetCounts()62 render_surface_layer->count_representing_target_surface_ = -1; in ResetCounts()63 render_surface_layer->count_representing_contributing_surface_ = -1; in ResetCounts()64 render_surface_layer->count_representing_itself_ = -1; in ResetCounts()
968 Layer* render_surface_layer = update_list.at(i); in CalculateMemoryForRenderSurfaces() local969 RenderSurface* render_surface = render_surface_layer->render_surface(); in CalculateMemoryForRenderSurfaces()976 if (render_surface_layer->background_filters().IsEmpty()) in CalculateMemoryForRenderSurfaces()989 void LayerTreeHost::PaintMasksForRenderSurface(Layer* render_surface_layer, in PaintMasksForRenderSurface() argument998 Layer* mask_layer = render_surface_layer->mask_layer(); in PaintMasksForRenderSurface()1005 render_surface_layer->replica_layer() ? in PaintMasksForRenderSurface()1006 render_surface_layer->replica_layer()->mask_layer() : NULL; in PaintMasksForRenderSurface()
488 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; in TrackDamageForAllSurfaces() local489 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); in TrackDamageForAllSurfaces()493 render_surface_layer->id(), in TrackDamageForAllSurfaces()496 render_surface_layer->mask_layer(), in TrackDamageForAllSurfaces()497 render_surface_layer->filters()); in TrackDamageForAllSurfaces()705 LayerImpl* render_surface_layer = in CalculateRenderPasses() local707 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); in CalculateRenderPasses()710 render_surface_layer->parent() == NULL || in CalculateRenderPasses()712 render_surface_layer->HasCopyRequest(); in CalculateRenderPasses()714 render_surface_layer->render_surface()->AppendRenderPasses(frame); in CalculateRenderPasses()
328 void PaintMasksForRenderSurface(Layer* render_surface_layer,