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Searched refs:renderbufferStorage (Results 1 – 25 of 55) sorted by relevance

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/external/deqp/framework/opengl/
DgluFboRenderContext.cpp213 gl.renderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); in createFramebuffer()
229 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height); in createFramebuffer()
DgluES3PlusWrapperFuncs.inl98 dst->renderbufferStorage = src.renderbufferStorage;
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp545 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate()
607 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate()
698 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, renderWidth, renderHeight); in iterate()
766 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate()
824 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate()
910 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate()
971 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, levelWidth, levelHeight); in iterate()
Des31fShaderHelperInvocationTests.cpp214 gl.renderbufferStorage(GL_RENDERBUFFER, format, width, height); in FboHelper()
/external/deqp/framework/platform/ios/
DtcuIOSPlatform.mm238 if (![getEAGLContext() renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer *)m_layer])
253 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height);
/external/deqp/modules/gles2/functional/
Des2fFboRenderTest.cpp498 m_context.renderbufferStorage(GL_RENDERBUFFER, format, width, height); in createRbo()
1339 context.renderbufferStorage(GL_RENDERBUFFER, getConfig().colorbufferFormat, width, height); in render()
1736 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, newWidth, newHeigh… in render()
1747 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, newWidth, newHeigh… in render()
1754 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, newWidth, newHei… in render()
1913 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorbufferFormat, width, height); in render()
1931 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthbufferFormat, width, height); in render()
1944 ctx.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().stencilbufferFormat, width, height); in render()
Des2fPolygonOffsetTests.cpp305 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, m_targetSize, m_targetSize); in iterate()
310 gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, m_targetSize, m_targetSize); in iterate()
/external/chromium_org/third_party/webrtc/modules/video_render/ios/
Dvideo_render_ios_view.mm109 [_context renderbufferStorage:GL_RENDERBUFFER
/external/deqp/modules/glshared/
DglsScissorTests.cpp506 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, SIZE, SIZE); in init()
639 gl.renderbufferStorage(GL_RENDERBUFFER, bufferFmt.colorFmt, width, height); in iterate()
644 gl.renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, width, height); in iterate()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl98 gl->renderbufferStorage = &glRenderbufferStorage;
DglwInitES30Direct.inl98 gl->renderbufferStorage = &glRenderbufferStorage;
DglwInitES20.inl98 gl->renderbufferStorage = (glRenderbufferStorageFunc) loader->get("glRenderbufferStorage");
DglwFunctions.inl270 glRenderbufferStorageFunc renderbufferStorage; variable
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DDrawingBuffer.cpp704 …m_context->renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, size.width(), size.height… in resizeDepthStencil()
717 …m_context->renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, size.width(), size.height()); in resizeDepthStencil()
729 … m_context->renderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, size.width(), size.height()); in resizeDepthStencil()
/external/deqp/modules/gles3/functional/
Des3fShaderFragDataTests.cpp289 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, height); in iterate()
Des3fShaderPrecisionTests.cpp277 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT); in init()
530 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32I, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT); in init()
729 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT); in init()
Des3fFboRenderTest.cpp360 m_context.renderbufferStorage(GL_RENDERBUFFER, format, width, height); in createRbo()
771 context.renderbufferStorage(GL_RENDERBUFFER, m_config.colorFormat, width, height); in render()
1178 context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorFormat, newWidth, newHeight); in render()
1196 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthStencilFormat, newWidth, newHeig… in render()
1357 ctx.renderbufferStorage(GL_RENDERBUFFER, format, width, height); in render()
Des3fPolygonOffsetTests.cpp308 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, m_targetSize, m_targetSize); in iterate()
313 gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, m_targetSize, m_targetSize); in iterate()
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp101 …virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int…
DsglrContext.hpp89 …virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int hei…
DsglrContextWrapper.cpp216 m_curCtx->renderbufferStorage(target, internalformat, width, height); in glRenderbufferStorage()
/external/chromium_org/cc/test/
Dtest_gles2_interface.cc257 test_context_->renderbufferStorage(target, internalformat, width, height); in RenderbufferStorage()
Dtest_web_graphics_context_3d.h85 virtual void renderbufferStorage(GLenum target, in renderbufferStorage() function
/external/skia/experimental/iOSSampleApp/
DSkSampleUIView.mm359 [fGL.fContext renderbufferStorage:GL_RENDERBUFFER fromDrawable:fGLLayer];
/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/
DMockWebGraphicsContext3D.h181 …virtual void renderbufferStorage(WGC3Denum target, WGC3Denum internalformat, WGC3Dsizei width, WGC… in renderbufferStorage() function

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