Searched refs:replaced_shader (Results 1 – 6 of 6) sorted by relevance
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/rbug/ |
D | rbug_objects.c | 229 if (rb_shader->replaced_shader) in rbug_shader_destroy() 230 pipe->delete_fs_state(pipe, rb_shader->replaced_shader); in rbug_shader_destroy() 234 if (rb_shader->replaced_shader) in rbug_shader_destroy() 235 pipe->delete_vs_state(pipe, rb_shader->replaced_shader); in rbug_shader_destroy() 239 if (rb_shader->replaced_shader) in rbug_shader_destroy() 240 pipe->delete_gs_state(pipe, rb_shader->replaced_shader); in rbug_shader_destroy()
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D | rbug_objects.h | 63 void *replaced_shader; member 180 return shader->replaced_shader ? shader->replaced_shader : shader->shader; in rbug_shader_unwrap()
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D | rbug_core.c | 667 if (tr_shdr->replaced_shader) { in rbug_shader_replace() 673 rbug_shader_delete_locked(pipe, tr_shdr, tr_shdr->replaced_shader); in rbug_shader_replace() 674 tr_shdr->replaced_shader = NULL; in rbug_shader_replace() 695 tr_shdr->replaced_shader = state; in rbug_shader_replace() 706 tr_shdr->replaced_shader = NULL; in rbug_shader_replace()
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/external/mesa3d/src/gallium/drivers/rbug/ |
D | rbug_objects.c | 229 if (rb_shader->replaced_shader) in rbug_shader_destroy() 230 pipe->delete_fs_state(pipe, rb_shader->replaced_shader); in rbug_shader_destroy() 234 if (rb_shader->replaced_shader) in rbug_shader_destroy() 235 pipe->delete_vs_state(pipe, rb_shader->replaced_shader); in rbug_shader_destroy() 239 if (rb_shader->replaced_shader) in rbug_shader_destroy() 240 pipe->delete_gs_state(pipe, rb_shader->replaced_shader); in rbug_shader_destroy()
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D | rbug_objects.h | 63 void *replaced_shader; member 180 return shader->replaced_shader ? shader->replaced_shader : shader->shader; in rbug_shader_unwrap()
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D | rbug_core.c | 667 if (tr_shdr->replaced_shader) { in rbug_shader_replace() 673 rbug_shader_delete_locked(pipe, tr_shdr, tr_shdr->replaced_shader); in rbug_shader_replace() 674 tr_shdr->replaced_shader = NULL; in rbug_shader_replace() 695 tr_shdr->replaced_shader = state; in rbug_shader_replace() 706 tr_shdr->replaced_shader = NULL; in rbug_shader_replace()
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