Searched refs:represents_itself (Results 1 – 9 of 9) sorted by relevance
96 bool represents_itself; member145 bool represents_itself() const { in represents_itself() function160 position.represents_itself = represents_itself();
91 if (it.represents_itself()) in IterateFrontToBack()
45 if (layer_iterator.represents_itself) in EnterLayer()56 if (layer_iterator.represents_itself) in LeaveLayer()
534 if (it.represents_itself()) { in UpdateDrawProperties()851 if (!it.represents_itself()) in GetAllTilesForTracing()871 if (!it.represents_itself()) in AsValueInto()
932 if (it.represents_itself()) { in SetPrioritiesForLayers()1040 } else if (it.represents_itself()) { in PaintLayerContents()
345 ASSERT_TRUE(layer_iterator_.represents_itself()); in EnterLayer()352 ASSERT_TRUE(layer_iterator_.represents_itself()); in LeaveLayer()
794 } else if (it.represents_itself() && in CalculateRenderPasses()
8056 if (it.represents_itself()) in GatherDrawnLayers()
276 if (!it.represents_itself()) in SaveLayerAnimationBoundsRects()