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Searched refs:resourceMode (Results 1 – 18 of 18) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
DRenderSVGResourceSolidColor.cpp43 …e(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode) in applyResource() argument
48 ASSERT(resourceMode != ApplyToDefaultMode); in applyResource()
56 if (resourceMode & ApplyToFillMode) { in applyResource()
65 if (resourceMode & ApplyToTextMode) in applyResource()
67 } else if (resourceMode & ApplyToStrokeMode) { in applyResource()
75 if (resourceMode & ApplyToTextMode) in applyResource()
DRenderSVGResourceGradient.cpp53 …e(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode) in applyResource() argument
58 ASSERT(resourceMode != ApplyToDefaultMode); in applyResource()
109 … = computeResourceSpaceTransform(object, gradientData->userspaceTransform, svgStyle, resourceMode); in applyResource()
115 if (resourceMode & ApplyToTextMode) in applyResource()
116 context->setTextDrawingMode(resourceMode & ApplyToFillMode ? TextModeFill : TextModeStroke); in applyResource()
118 if (resourceMode & ApplyToFillMode) { in applyResource()
122 } else if (resourceMode & ApplyToStrokeMode) { in applyResource()
DRenderSVGResourcePattern.cpp115 …e(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode) in applyResource() argument
120 ASSERT(resourceMode != ApplyToDefaultMode); in applyResource()
148 …eTransform = computeResourceSpaceTransform(object, patternData->transform, svgStyle, resourceMode); in applyResource()
154 if (resourceMode & ApplyToFillMode) { in applyResource()
158 } else if (resourceMode & ApplyToStrokeMode) { in applyResource()
164 if (resourceMode & ApplyToTextMode) { in applyResource()
165 if (resourceMode & ApplyToFillMode) in applyResource()
167 else if (resourceMode & ApplyToStrokeMode) in applyResource()
DSVGInlineTextBox.cpp368 …RenderSVGResourceMode resourceMode = static_cast<RenderSVGResourceMode>(resourceModeFlags & (Apply… in acquirePaintingResource() local
369 ASSERT(resourceMode == ApplyToFillMode || resourceMode == ApplyToStrokeMode); in acquirePaintingResource()
372 …m_paintingResource = RenderSVGResource::requestPaintingResource(resourceMode, &m_renderer, style, … in acquirePaintingResource()
531 …GTextFragment& fragment, RenderObject* decorationRenderer, RenderSVGResourceModeFlags resourceMode) in paintDecorationWithStyle() argument
533 ASSERT(resourceMode != ApplyToDefaultMode); in paintDecorationWithStyle()
555 if (resourceScope.acquirePaintingResource(context, decorationStyle, resourceMode)) { in paintDecorationWithStyle()
556 SVGRenderSupport::fillOrStrokePath(context, resourceMode, path); in paintDecorationWithStyle()
563 RenderSVGResourceModeFlags resourceMode) in paintTextWithShadows() argument
590 if (resourceScope.acquirePaintingResource(context, style, resourceMode)) { in paintTextWithShadows()
591 if (scalingFactor != 1 && resourceMode & ApplyToStrokeMode) in paintTextWithShadows()
[all …]
DRenderSVGResourceMasker.cpp59 GraphicsContext*& context, unsigned short resourceMode) in applyResource() argument
64 ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode); in applyResource()
DRenderSVGResourceContainer.cpp250 … const AffineTransform& baseTransform, const SVGRenderStyle& svgStyle, unsigned short resourceMode) in computeResourceSpaceTransform() argument
253 if (resourceMode & ApplyToTextMode) { in computeResourceSpaceTransform()
262 if (resourceMode & ApplyToStrokeMode) { in computeResourceSpaceTransform()
DSVGRenderSupport.cpp368 void SVGRenderSupport::fillOrStrokePath(GraphicsContext* context, unsigned short resourceMode, cons… in fillOrStrokePath() argument
370 ASSERT(resourceMode != ApplyToDefaultMode); in fillOrStrokePath()
372 if (resourceMode & ApplyToFillMode) in fillOrStrokePath()
374 if (resourceMode & ApplyToStrokeMode) in fillOrStrokePath()
DRenderSVGResourceSolidColor.h37 …pplyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
DRenderSVGResourceFilter.cpp187 …esource(RenderObject* object, RenderStyle*, GraphicsContext*& context, unsigned short resourceMode) in applyResource() argument
191 ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode); in applyResource()
DRenderSVGResourceGradient.h51 …source(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE FINAL;
DRenderSVGResourcePattern.h54 …pplyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
DSVGTextRunRenderingContext.cpp108 …unsigned short resourceMode = context->textDrawingMode() == TextModeStroke ? ApplyToStrokeMode : A… in drawSVGGlyphs() local
144 SVGRenderSupport::fillOrStrokePath(context, resourceMode, glyphPath); in drawSVGGlyphs()
DRenderSVGResourceMasker.h47 …pplyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
DRenderSVGResource.h58 …ool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) = 0;
DRenderSVGResourceClipper.h46 …pplyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
DRenderSVGResourceFilter.h67 …pplyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
DSVGRenderSupport.h85 static void fillOrStrokePath(GraphicsContext*, unsigned short resourceMode, const Path&);
DRenderSVGResourceContainer.h67 …Object*, const AffineTransform& baseTransform, const SVGRenderStyle&, unsigned short resourceMode);