/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
D | RenderSVGResourceSolidColor.cpp | 43 …e(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode) in applyResource() argument 48 ASSERT(resourceMode != ApplyToDefaultMode); in applyResource() 56 if (resourceMode & ApplyToFillMode) { in applyResource() 65 if (resourceMode & ApplyToTextMode) in applyResource() 67 } else if (resourceMode & ApplyToStrokeMode) { in applyResource() 75 if (resourceMode & ApplyToTextMode) in applyResource()
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D | RenderSVGResourceGradient.cpp | 53 …e(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode) in applyResource() argument 58 ASSERT(resourceMode != ApplyToDefaultMode); in applyResource() 109 … = computeResourceSpaceTransform(object, gradientData->userspaceTransform, svgStyle, resourceMode); in applyResource() 115 if (resourceMode & ApplyToTextMode) in applyResource() 116 context->setTextDrawingMode(resourceMode & ApplyToFillMode ? TextModeFill : TextModeStroke); in applyResource() 118 if (resourceMode & ApplyToFillMode) { in applyResource() 122 } else if (resourceMode & ApplyToStrokeMode) { in applyResource()
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D | RenderSVGResourcePattern.cpp | 115 …e(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode) in applyResource() argument 120 ASSERT(resourceMode != ApplyToDefaultMode); in applyResource() 148 …eTransform = computeResourceSpaceTransform(object, patternData->transform, svgStyle, resourceMode); in applyResource() 154 if (resourceMode & ApplyToFillMode) { in applyResource() 158 } else if (resourceMode & ApplyToStrokeMode) { in applyResource() 164 if (resourceMode & ApplyToTextMode) { in applyResource() 165 if (resourceMode & ApplyToFillMode) in applyResource() 167 else if (resourceMode & ApplyToStrokeMode) in applyResource()
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D | SVGInlineTextBox.cpp | 368 …RenderSVGResourceMode resourceMode = static_cast<RenderSVGResourceMode>(resourceModeFlags & (Apply… in acquirePaintingResource() local 369 ASSERT(resourceMode == ApplyToFillMode || resourceMode == ApplyToStrokeMode); in acquirePaintingResource() 372 …m_paintingResource = RenderSVGResource::requestPaintingResource(resourceMode, &m_renderer, style, … in acquirePaintingResource() 531 …GTextFragment& fragment, RenderObject* decorationRenderer, RenderSVGResourceModeFlags resourceMode) in paintDecorationWithStyle() argument 533 ASSERT(resourceMode != ApplyToDefaultMode); in paintDecorationWithStyle() 555 if (resourceScope.acquirePaintingResource(context, decorationStyle, resourceMode)) { in paintDecorationWithStyle() 556 SVGRenderSupport::fillOrStrokePath(context, resourceMode, path); in paintDecorationWithStyle() 563 RenderSVGResourceModeFlags resourceMode) in paintTextWithShadows() argument 590 if (resourceScope.acquirePaintingResource(context, style, resourceMode)) { in paintTextWithShadows() 591 if (scalingFactor != 1 && resourceMode & ApplyToStrokeMode) in paintTextWithShadows() [all …]
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D | RenderSVGResourceMasker.cpp | 59 GraphicsContext*& context, unsigned short resourceMode) in applyResource() argument 64 ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode); in applyResource()
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D | RenderSVGResourceContainer.cpp | 250 … const AffineTransform& baseTransform, const SVGRenderStyle& svgStyle, unsigned short resourceMode) in computeResourceSpaceTransform() argument 253 if (resourceMode & ApplyToTextMode) { in computeResourceSpaceTransform() 262 if (resourceMode & ApplyToStrokeMode) { in computeResourceSpaceTransform()
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D | SVGRenderSupport.cpp | 368 void SVGRenderSupport::fillOrStrokePath(GraphicsContext* context, unsigned short resourceMode, cons… in fillOrStrokePath() argument 370 ASSERT(resourceMode != ApplyToDefaultMode); in fillOrStrokePath() 372 if (resourceMode & ApplyToFillMode) in fillOrStrokePath() 374 if (resourceMode & ApplyToStrokeMode) in fillOrStrokePath()
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D | RenderSVGResourceSolidColor.h | 37 …pplyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
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D | RenderSVGResourceFilter.cpp | 187 …esource(RenderObject* object, RenderStyle*, GraphicsContext*& context, unsigned short resourceMode) in applyResource() argument 191 ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode); in applyResource()
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D | RenderSVGResourceGradient.h | 51 …source(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE FINAL;
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D | RenderSVGResourcePattern.h | 54 …pplyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
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D | SVGTextRunRenderingContext.cpp | 108 …unsigned short resourceMode = context->textDrawingMode() == TextModeStroke ? ApplyToStrokeMode : A… in drawSVGGlyphs() local 144 SVGRenderSupport::fillOrStrokePath(context, resourceMode, glyphPath); in drawSVGGlyphs()
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D | RenderSVGResourceMasker.h | 47 …pplyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
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D | RenderSVGResource.h | 58 …ool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) = 0;
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D | RenderSVGResourceClipper.h | 46 …pplyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
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D | RenderSVGResourceFilter.h | 67 …pplyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
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D | SVGRenderSupport.h | 85 static void fillOrStrokePath(GraphicsContext*, unsigned short resourceMode, const Path&);
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D | RenderSVGResourceContainer.h | 67 …Object*, const AffineTransform& baseTransform, const SVGRenderStyle&, unsigned short resourceMode);
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