Searched refs:rightHandSide (Results 1 – 1 of 1) sorted by relevance
326 Vector4 rightHandSide; in decompose() local327 rightHandSide[0] = localMatrix[0][3]; in decompose()328 rightHandSide[1] = localMatrix[1][3]; in decompose()329 rightHandSide[2] = localMatrix[2][3]; in decompose()330 rightHandSide[3] = localMatrix[3][3]; in decompose()340 v4MulPointByMatrix(rightHandSide, transposedInversePerspectiveMatrix, perspectivePoint); in decompose()