Searched refs:rotate3d (Results 1 – 6 of 6) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/platform/transforms/ |
D | RotateTransformOperation.cpp | 115 fromT.rotate3d((fromOp ? fromOp->m_x : 0), in blend() 120 toT.rotate3d((toOp ? toOp->m_x : 0), in blend()
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D | TransformationMatrix.h | 215 TransformationMatrix& rotate(double d) { return rotate3d(0, 0, d); } in rotate() 217 TransformationMatrix& rotate3d(double rx, double ry, double rz); 221 TransformationMatrix& rotate3d(double x, double y, double z, double angle);
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D | TransformOperations.cpp | 152 fromMatrix.rotate3d(fromTransform.x(), fromTransform.y(), fromTransform.z(), fromDegrees); in boundingBoxForArc() 153 toMatrix.rotate3d(fromTransform.x(), fromTransform.y(), fromTransform.z(), toDegrees); in boundingBoxForArc() 234 rotation.rotate3d(axis.x(), axis.y(), axis.z(), rad2deg(radians)); in boundingBoxForArc()
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D | RotateTransformOperation.h | 66 transform.rotate3d(m_x, m_y, m_z, m_angle); in apply()
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D | TransformationMatrix.cpp | 759 TransformationMatrix& TransformationMatrix::rotate3d(double x, double y, double z, double angle) in rotate3d() function in blink::TransformationMatrix 846 TransformationMatrix& TransformationMatrix::rotate3d(double rx, double ry, double rz) in rotate3d() function in blink::TransformationMatrix
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/external/chromium_org/third_party/WebKit/Source/core/css/ |
D | CSSMatrix.cpp | 142 return CSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(rotX, rotY, rotZ)); in rotate() 157 return CSSMatrix::create(TransformationMatrix(m_matrix).rotate3d(x, y, z, angle)); in rotateAxisAngle()
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