Searched refs:rotationMatrix (Results 1 – 9 of 9) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/devtools/front_end/common/ |
D | Geometry.js | 89 WebInspector.Geometry.EulerAngles.fromRotationMatrix = function(rotationMatrix) argument 91 var beta = Math.atan2(rotationMatrix.m23, rotationMatrix.m33); 92 …ar gamma = Math.atan2(-rotationMatrix.m13, Math.sqrt(rotationMatrix.m11 * rotationMatrix.m11 + rot… 93 var alpha = Math.atan2(rotationMatrix.m12, rotationMatrix.m11);
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
D | CanvasPathMethods.cpp | 232 AffineTransform rotationMatrix; in degenerateEllipse() local 233 rotationMatrix.rotateRadians(rotation); in degenerateEllipse() 235 …lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(radiusX, radiusY, startA… in degenerateEllipse() 243 …lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(radiusX, radiusY, angle)… in degenerateEllipse() 246 …lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(radiusX, radiusY, angle)… in degenerateEllipse() 249 …lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(radiusX, radiusY, endAng… in degenerateEllipse()
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/external/deqp/framework/common/ |
D | tcuMatrixUtil.hpp | 37 Matrix<float, 2, 2> rotationMatrix (float radians); 57 inline Matrix<float, 2, 2> rotationMatrix (float radians) in rotationMatrix() function
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/external/chromium_org/third_party/WebKit/Source/devtools/front_end/main/ |
D | OverridesView.js | 662 var rotationMatrix = matrix.rotateAxisAngle(axis.x, axis.y, axis.z, angle); 663 this._currentMatrix = rotationMatrix.multiply(this._boxMatrix)
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureMipmapTests.cpp | 218 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); in getAffineTexCoord2D()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureMipmapTests.cpp | 226 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); in getAffineTexCoord2D()
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/external/chromium_org/third_party/WebKit/Source/platform/transforms/ |
D | TransformationMatrix.cpp | 1493 TransformationMatrix rotationMatrix(1 - 2 * (yy + zz), 2 * (xy - zw), 2 * (xz + yw), 0, in recompose() local 1498 multiply(rotationMatrix); in recompose()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureMipmapTests.cpp | 230 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); in getAffineTexCoord2D()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureMipmapTests.cpp | 274 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); in getAffineTexCoord2D()
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