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Searched refs:rotationMatrix (Results 1 – 9 of 9) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/devtools/front_end/common/
DGeometry.js89 WebInspector.Geometry.EulerAngles.fromRotationMatrix = function(rotationMatrix) argument
91 var beta = Math.atan2(rotationMatrix.m23, rotationMatrix.m33);
92 …ar gamma = Math.atan2(-rotationMatrix.m13, Math.sqrt(rotationMatrix.m11 * rotationMatrix.m11 + rot…
93 var alpha = Math.atan2(rotationMatrix.m12, rotationMatrix.m11);
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
DCanvasPathMethods.cpp232 AffineTransform rotationMatrix; in degenerateEllipse() local
233 rotationMatrix.rotateRadians(rotation); in degenerateEllipse()
235 …lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(radiusX, radiusY, startA… in degenerateEllipse()
243 …lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(radiusX, radiusY, angle)… in degenerateEllipse()
246 …lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(radiusX, radiusY, angle)… in degenerateEllipse()
249 …lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(radiusX, radiusY, endAng… in degenerateEllipse()
/external/deqp/framework/common/
DtcuMatrixUtil.hpp37 Matrix<float, 2, 2> rotationMatrix (float radians);
57 inline Matrix<float, 2, 2> rotationMatrix (float radians) in rotationMatrix() function
/external/chromium_org/third_party/WebKit/Source/devtools/front_end/main/
DOverridesView.js662 var rotationMatrix = matrix.rotateAxisAngle(axis.x, axis.y, axis.z, angle);
663 this._currentMatrix = rotationMatrix.multiply(this._boxMatrix)
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp218 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); in getAffineTexCoord2D()
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp226 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); in getAffineTexCoord2D()
/external/chromium_org/third_party/WebKit/Source/platform/transforms/
DTransformationMatrix.cpp1493 TransformationMatrix rotationMatrix(1 - 2 * (yy + zz), 2 * (xy - zw), 2 * (xz + yw), 0, in recompose() local
1498 multiply(rotationMatrix); in recompose()
/external/deqp/modules/gles2/functional/
Des2fTextureMipmapTests.cpp230 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); in getAffineTexCoord2D()
/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp274 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); in getAffineTexCoord2D()