Searched refs:roundGLfloatToNearestIntegerHalfDown (Results 1 – 6 of 6) sorted by relevance
58 T roundGLfloatToNearestIntegerHalfDown (float val) in roundGLfloatToNearestIntegerHalfDown() function
304 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()446 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max) in verifyFloatRange()476 …const GLint referenceAsInt = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(reference… in verifyFloatGreaterOrEqual()510 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat()652 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max) in verifyFloatRange()682 …const GLint64 referenceAsInt = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(refer… in verifyFloatGreaterOrEqual()
121 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
122 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()
271 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()407 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(max) in verifyFloatRange()456 …const GLint64 expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(r… in verifyFloat()592 StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint64>(max) in verifyFloatRange()
116 …const GLint expectedGLStateMin = StateQueryUtil::roundGLfloatToNearestIntegerHalfDown<GLint>(refer… in verifyFloat()