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Searched refs:rtv (Results 1 – 25 of 28) sorted by relevance

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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11app/
Dd3d11x11main.cpp97 ID3D11RenderTargetView* rtv; in main() local
99 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
103 app->draw(ctx, rtv, width, height, ctime); in main()
107 rtv->Release(); in main()
Dd3d11winmain.cpp154 static ID3D11RenderTargetView* rtv; in main() local
156 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
161 app->draw(ctx, rtv, width, height, ctime); in main()
165 rtv->Release(); in main()
Dd3d11app.h44 …virtual void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned …
Dd3d11u.h203 …void bind(ID3D11DeviceContext* ctx, ID3D11ShaderResourceView* srv, ID3D11RenderTargetView* rtv, fl… in bind()
216 ctx->OMSetRenderTargets(1, &rtv, 0); in bind()
229 …DeviceContext* ctx, ID3D11ShaderResourceView* srv, ID3D11RenderTargetView* rtv, float x, float y, … in bind_draw_and_unbind()
231 bind(ctx, srv, rtv, x, y, width, height, linear); in bind_draw_and_unbind()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/
Dd3d11x11main.cpp97 ID3D11RenderTargetView* rtv; in main() local
99 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
103 app->draw(ctx, rtv, width, height, ctime); in main()
107 rtv->Release(); in main()
Dd3d11winmain.cpp154 static ID3D11RenderTargetView* rtv; in main() local
156 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
161 app->draw(ctx, rtv, width, height, ctime); in main()
165 rtv->Release(); in main()
Dd3d11app.h44 …virtual void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned …
Dd3d11u.h203 …void bind(ID3D11DeviceContext* ctx, ID3D11ShaderResourceView* srv, ID3D11RenderTargetView* rtv, fl… in bind()
216 ctx->OMSetRenderTargets(1, &rtv, 0); in bind()
229 …DeviceContext* ctx, ID3D11ShaderResourceView* srv, ID3D11RenderTargetView* rtv, float x, float y, … in bind_draw_and_unbind()
231 bind(ctx, srv, rtv, x, y, width, height, linear); in bind_draw_and_unbind()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d10app/
Dd3d10x11main.cpp137 ID3D10RenderTargetView* rtv; in main() local
139 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
143 app->draw(ctx, rtv, width, height, ctime); in main()
147 rtv->Release(); in main()
Dd3d10winmain.cpp170 static ID3D10RenderTargetView* rtv; in main() local
172 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
177 app->draw(ctx, rtv, width, height, ctime); in main()
181 rtv->Release(); in main()
Dd3d10app.h44 …virtual void draw(ID3D10Device* ctx, ID3D10RenderTargetView* rtv, unsigned width, unsigned height,…
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10app/
Dd3d10x11main.cpp137 ID3D10RenderTargetView* rtv; in main() local
139 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
143 app->draw(ctx, rtv, width, height, ctime); in main()
147 rtv->Release(); in main()
Dd3d10winmain.cpp170 static ID3D10RenderTargetView* rtv; in main() local
172 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); in main()
177 app->draw(ctx, rtv, width, height, ctime); in main()
181 rtv->Release(); in main()
Dd3d10app.h44 …virtual void draw(ID3D10Device* ctx, ID3D10RenderTargetView* rtv, unsigned width, unsigned height,…
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
Dd3d10tri.cpp88 …virtual void draw(ID3D10Device* ctx, ID3D10RenderTargetView* rtv, unsigned width, unsigned height,… in draw()
97 ctx->OMSetRenderTargets(1, &rtv, 0); in draw()
100 ctx->ClearRenderTargetView(rtv, clear_color); in draw()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
Dd3d10tri.cpp88 …virtual void draw(ID3D10Device* ctx, ID3D10RenderTargetView* rtv, unsigned width, unsigned height,… in draw()
97 ctx->OMSetRenderTargets(1, &rtv, 0); in draw()
100 ctx->ClearRenderTargetView(rtv, clear_color); in draw()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
Dd3d11tri.cpp90 …virtual void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned … in draw()
99 ctx->OMSetRenderTargets(1, &rtv, 0); in draw()
102 ctx->ClearRenderTargetView(rtv, clear_color); in draw()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
Dd3d11tri.cpp90 …virtual void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned … in draw()
99 ctx->OMSetRenderTargets(1, &rtv, 0); in draw()
102 ctx->ClearRenderTargetView(rtv, clear_color); in draw()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
Dd3d11spikysphere.cpp93 ID3D11RenderTargetView* rtv; member
145 …void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, … in draw()
201 ctx->OMSetRenderTargets(1, &rtv, zsv); in draw()
217 ctx->ClearRenderTargetView(rtv, black); in draw()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
Dd3d11spikysphere.cpp93 ID3D11RenderTargetView* rtv; member
145 …void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, … in draw()
201 ctx->OMSetRenderTargets(1, &rtv, zsv); in draw()
217 ctx->ClearRenderTargetView(rtv, black); in draw()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
DTextureStorage11.cpp637 ID3D11RenderTargetView *rtv; in getRenderTarget() local
638 HRESULT result = device->CreateRenderTargetView(mTexture, &rtvDesc, &rtv); in getRenderTarget()
646 …mRenderTarget[level] = new RenderTarget11(mRenderer, rtv, mTexture, srv, getLevelWidth(level), get… in getRenderTarget()
649 SafeRelease(rtv); in getRenderTarget()
1026 ID3D11RenderTargetView *rtv; in getRenderTarget() local
1027 result = device->CreateRenderTargetView(mTexture, &rtvDesc, &rtv); in getRenderTarget()
1036 …mRenderTarget[faceIndex][level] = new RenderTarget11(mRenderer, rtv, mTexture, srv, getLevelWidth(… in getRenderTarget()
1039 SafeRelease(rtv); in getRenderTarget()
1434 ID3D11RenderTargetView *rtv; in getRenderTarget() local
1435 HRESULT result = device->CreateRenderTargetView(mTexture, &rtvDesc, &rtv); in getRenderTarget()
[all …]
DRenderTarget11.h24 …RenderTarget11(Renderer *renderer, ID3D11RenderTargetView *rtv, ID3D11Resource *resource, ID3D11Sh…
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
Dd3d11tex.cpp92 …virtual void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned … in draw()
100 ctx->OMSetRenderTargets(1, &rtv, 0); in draw()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
Dd3d11tex.cpp92 …virtual void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned … in draw()
100 ctx->OMSetRenderTargets(1, &rtv, 0); in draw()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
Dd3d11gears.cpp380 …void draw(ID3D11DeviceContext* ctx, ID3D11RenderTargetView* rtv, unsigned width, unsigned height, … in draw()
420 render_rtv = rtv; in draw()
437 ctx->OMSetRenderTargets(1, &rtv, zsv); in draw()
472 blitter->bind_draw_and_unbind(ctx, offscreen_srv, rtv, 0, 0, (float)width, (float)height, false); in draw()

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