Searched refs:sample2DCompare (Results 1 – 3 of 3) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTexture.cpp | 1741 float ConstPixelBufferAccess::sample2DCompare (const Sampler& sampler, Sampler::FilterMode filter, … in sample2DCompare() function in tcu::ConstPixelBufferAccess 2149 case Sampler::NEAREST: return levels[0].sample2DCompare(sampler, filterMode, ref, s, t, offset); in sampleLevelArray2DCompare() 2150 case Sampler::LINEAR: return levels[0].sample2DCompare(sampler, filterMode, ref, s, t, offset); in sampleLevelArray2DCompare() 2159 return levels[level].sample2DCompare(sampler, levelFilter, ref, s, t, offset); in sampleLevelArray2DCompare() 2170 float t0 = levels[level0].sample2DCompare(sampler, levelFilter, ref, s, t, offset); in sampleLevelArray2DCompare() 2171 float t1 = levels[level1].sample2DCompare(sampler, levelFilter, ref, s, t, offset); in sampleLevelArray2DCompare() 2545 …return faceAccess.sample2DCompare(clampingSampler, Sampler::NEAREST, ref, s, t, IVec3(0, 0, depth)… in sampleCubeSeamlessNearestCompare()
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D | tcuTexture.hpp | 280 …float sample2DCompare (const Sampler& sampler, Sampler::FilterMode filter, float ref, float…
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/external/deqp/modules/gles31/functional/ |
D | es31fOpaqueTypeIndexingTests.cpp | 549 …const float reference = refTexAccess.sample2DCompare(refSampler, tcu::Sampler::NEAREST, coord, (f… in iterate()
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