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/external/deqp/framework/common/
DtcuTexture.cpp2384 Vec4 sampleColors[4]; in getCubeLinearSamples() local
2394 sampleColors[i] = lookup(faceAccesses[coords.face], coords.s, coords.t, depth); in getCubeLinearSamples()
2414 sampleColors[bothOutOfBoundsNdx] = Vec4(0.0f); in getCubeLinearSamples()
2417 sampleColors[bothOutOfBoundsNdx] += sampleColors[i]; in getCubeLinearSamples()
2419 sampleColors[bothOutOfBoundsNdx] = sampleColors[bothOutOfBoundsNdx] * (1.0f/3.0f); in getCubeLinearSamples()
2423 for (int i = 0; i < DE_LENGTH_OF_ARRAY(sampleColors); i++) in getCubeLinearSamples()
2424 dst[i] = sampleColors[i]; in getCubeLinearSamples()
2445 Vec4 sampleColors[4]; in sampleCubeSeamlessLinear() local
2446 getCubeLinearSamples(faceAccesses, baseFace, u, v, depth, sampleColors); in sampleCubeSeamlessLinear()
2453 return (sampleColors[0]*(1.0f-a)*(1.0f-b)) + in sampleCubeSeamlessLinear()
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