Searched refs:screen_async_load_id (Results 1 – 2 of 2) sorted by relevance
291 const std::string& screen_async_load_id) { in HandleScreenAssetsLoaded() argument292 oobe_ui_->OnScreenAssetsLoaded(screen_async_load_id); in HandleScreenAssetsLoaded()
100 void HandleScreenAssetsLoaded(const std::string& screen_async_load_id);