Searched refs:screen_pos (Results 1 – 3 of 3) sorted by relevance
/external/chromium_org/cc/output/ |
D | shader.cc | 412 vec3 screen_pos = vec3(viewport.xy + viewport.zw * ndc_pos, 1.0); in GetShaderString() 413 edge_dist[0] = vec4(dot(edge[0], screen_pos), in GetShaderString() 414 dot(edge[1], screen_pos), in GetShaderString() 415 dot(edge[2], screen_pos), in GetShaderString() 416 dot(edge[3], screen_pos)) * gl_Position.w; in GetShaderString() 417 edge_dist[1] = vec4(dot(edge[4], screen_pos), in GetShaderString() 418 dot(edge[5], screen_pos), in GetShaderString() 419 dot(edge[6], screen_pos), in GetShaderString() 420 dot(edge[7], screen_pos)) * gl_Position.w; in GetShaderString() 473 vec3 screen_pos = vec3(viewport.xy + viewport.zw * ndc_pos, 1.0); in GetShaderString() [all …]
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/external/chromium_org/content/browser/browser_plugin/ |
D | browser_plugin_guest.cc | 357 gfx::Point screen_pos(relative_position); in GetScreenCoordinates() local 358 screen_pos += guest_window_rect_.OffsetFromOrigin(); in GetScreenCoordinates() 362 screen_pos += embedder_guest->guest_window_rect_.OffsetFromOrigin(); in GetScreenCoordinates() 364 return screen_pos; in GetScreenCoordinates()
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/external/chromium_org/chrome/browser/ui/views/bookmarks/ |
D | bookmark_bar_view_test.cc | 190 void MoveMouseAndPress(const gfx::Point& screen_pos, in MoveMouseAndPress() argument 194 ui_controls::SendMouseMove(screen_pos.x(), screen_pos.y()); in MoveMouseAndPress()
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