Searched refs:setCurrentProgram (Results 1 – 3 of 3) sorted by relevance
168 void setCurrentProgram(GLuint programId, Program *newProgram);
137 mState.setCurrentProgram(0, NULL); in ~Context()633 mState.setCurrentProgram(program, mResourceManager->getProgram(program)); in useProgram()
839 void State::setCurrentProgram(GLuint programId, Program *newProgram) in setCurrentProgram() function in gl::State