/external/deqp/modules/gles3/functional/ |
D | es3fIndexedStateQueryTests.cpp | 102 GLuint shaderProg = glCreateProgram(); in test() local 103 glAttachShader(shaderProg, shaderVert); in test() 104 glAttachShader(shaderProg, shaderFrag); in test() 112 glTransformFeedbackVaryings(shaderProg, 2, transformFeedbackOutputs, GL_INTERLEAVED_ATTRIBS); in test() 113 glLinkProgram(shaderProg); in test() 130 glDeleteProgram(shaderProg); in test()
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D | es3fBooleanStateQueryTests.cpp | 603 GLuint shaderProg = glCreateProgram(); in test() local 604 glAttachShader(shaderProg, shaderVert); in test() 605 glAttachShader(shaderProg, shaderFrag); in test() 607 glTransformFeedbackVaryings(shaderProg, 1, &transform_feedback_outputs, GL_INTERLEAVED_ATTRIBS); in test() 608 glLinkProgram(shaderProg); in test() 611 glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); in test() 624 glUseProgram(shaderProg); in test() 634 glDeleteProgram(shaderProg); in test()
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D | es3fShaderStateQueryTests.cpp | 935 GLuint shaderProg = glCreateProgram(); in test() local 936 glAttachShader(shaderProg, shaderVert); in test() 937 glAttachShader(shaderProg, shaderFrag); in test() 938 glLinkProgram(shaderProg); in test() 941 verifyProgramParam (m_testCtx, *this, shaderProg, GL_LINK_STATUS, GL_TRUE); in test() 945 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE); in test() 948 glUseProgram(shaderProg); in test() 952 glDeleteProgram(shaderProg); in test() 957 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_TRUE); in test() 1912 GLuint shaderProg = glCreateProgram(); in test() local [all …]
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D | es3fIntegerStateQueryTests.cpp | 961 GLuint shaderProg = glCreateProgram(); in test() local 962 glAttachShader(shaderProg, shaderVert); in test() 963 glAttachShader(shaderProg, shaderFrag); in test() 965 glTransformFeedbackVaryings(shaderProg, 1, &transform_feedback_outputs, GL_INTERLEAVED_ATTRIBS); in test() 966 glLinkProgram(shaderProg); in test() 969 glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); in test() 982 glUseProgram(shaderProg); in test() 992 glDeleteProgram(shaderProg); in test() 2019 GLuint shaderProg = glCreateProgram(); in test() local 2020 glAttachShader(shaderProg, shaderVert); in test() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 773 GLuint shaderProg = glCreateProgram(); in test() local 774 glAttachShader(shaderProg, shaderVert); in test() 775 glAttachShader(shaderProg, shaderFrag); in test() 776 glLinkProgram(shaderProg); in test() 779 verifyProgramParam (m_testCtx, *this, shaderProg, GL_LINK_STATUS, GL_TRUE); in test() 783 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE); in test() 786 glUseProgram(shaderProg); in test() 790 glDeleteProgram(shaderProg); in test() 795 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_TRUE); in test()
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D | es2fIntegerStateQueryTests.cpp | 1595 GLuint shaderProg = glCreateProgram(); in test() local 1596 glAttachShader(shaderProg, shaderVert); in test() 1597 glAttachShader(shaderProg, shaderFrag); in test() 1598 glLinkProgram(shaderProg); in test() 1601 glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus); in test() 1604 glUseProgram(shaderProg); in test() 1607 m_verifier->verifyInteger(m_testCtx, GL_CURRENT_PROGRAM, shaderProg); in test() 1612 glDeleteProgram(shaderProg); in test() 1615 m_verifier->verifyInteger(m_testCtx, GL_CURRENT_PROGRAM, shaderProg); in test()
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/external/deqp/framework/common/ |
D | tcuTestLog.hpp | 428 inline TestLog& TestLog::operator<< (const ShaderProgram& shaderProg) { shaderProg.write(*this); re… in operator <<() argument
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3761 ShaderProgramObjectContainer* shaderProg = m_programs.find(program); in getAttribLocation() local 3763 RC_IF_ERROR(shaderProg == DE_NULL, GL_INVALID_OPERATION, -1); in getAttribLocation() 3769 for (size_t ndx = 0; ndx < shaderProg->m_program->m_attributeNames.size(); ++ndx) in getAttribLocation() 3770 if (shaderProg->m_program->m_attributeNames[ndx] == nameString) in getAttribLocation() 3961 ShaderProgramObjectContainer* shaderProg = m_programs.find(program); in getUniformLocation() local 3962 RC_IF_ERROR(shaderProg == DE_NULL, GL_INVALID_OPERATION, -1); in getUniformLocation() 3964 std::vector<sglr::UniformSlot>& uniforms = shaderProg->m_program->m_uniforms; in getUniformLocation() 4567 rc::ShaderProgramObjectContainer* shaderProg = DE_NULL; in useProgram() local 4572 shaderProg = m_programs.find(program); in useProgram() 4575 if (!shaderProg || shaderProg->m_deleteFlag) in useProgram() [all …]
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