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Searched refs:shaderSrc (Results 1 – 7 of 7) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/builders/
DGrGLShaderStringBuilder.cpp23 const SkString& shaderSrc, in GrGLCompileAndAttachShader() argument
34 SkString prettySource = GrGLSLPrettyPrint::PrettyPrintGLSL(shaderSrc, false); in GrGLCompileAndAttachShader()
38 GrGLint sourceLength = static_cast<GrGLint>(shaderSrc.size()); in GrGLCompileAndAttachShader()
39 const GrGLchar* sourceStr = shaderSrc.c_str(); in GrGLCompileAndAttachShader()
64 GrPrintf(GrGLSLPrettyPrint::PrettyPrintGLSL(shaderSrc, true).c_str()); in GrGLCompileAndAttachShader()
74 TRACE_EVENT_SCOPE_THREAD, "shader", TRACE_STR_COPY(shaderSrc.c_str())); in GrGLCompileAndAttachShader()
76 GrPrintf(GrGLSLPrettyPrint::PrettyPrintGLSL(shaderSrc, true).c_str()); in GrGLCompileAndAttachShader()
DGrGLShaderStringBuilder.h19 const SkString& shaderSrc,
/external/chromium_org/gpu/command_buffer/tests/
Dgl_test_utils.h22 static GLuint LoadShader(GLenum type, const char* shaderSrc);
Dgl_test_utils.cc35 GLuint GLTestHelper::LoadShader(GLenum type, const char* shaderSrc) { in LoadShader() argument
38 glShaderSource(shader, 1, &shaderSrc, NULL); in LoadShader()
/external/skia/src/gpu/gl/
DGrGLShaderBuilder.cpp726 const SkString& shaderSrc) { in attach_shader() argument
735 const GrGLchar* sourceStr = shaderSrc.c_str(); in attach_shader()
736 GrGLint sourceLength = static_cast<GrGLint>(shaderSrc.size()); in attach_shader()
759 GrPrintf(shaderSrc.c_str()); in attach_shader()
768 GrPrintf(shaderSrc.c_str()); in attach_shader()
/external/deqp/modules/gles3/functional/
Des3fShaderStructTests.cpp118 …sesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const LineStream& shaderSrc) in createStructCase() argument
164 …on, isVertexCase, usesTextures, evalFunc, setupUniforms, StringTemplate(shaderSrc.str()).specializ… in createStructCase()
166 …, usesTextures, evalFunc, setupUniforms, defaultVertSrc, StringTemplate(shaderSrc.str()).specializ… in createStructCase()
/external/deqp/modules/gles2/functional/
Des2fShaderStructTests.cpp151 …int32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const LineStream& shaderSrc) in createStructCase() argument
190 …scription, isVertexCase, flags, evalFunc, setupUniforms, StringTemplate(shaderSrc.str()).specializ… in createStructCase()
192 …texCase, flags, evalFunc, setupUniforms, defaultVertSrc, StringTemplate(shaderSrc.str()).specializ… in createStructCase()