/external/mesa3d/src/mesa/program/ |
D | sampler.cpp | 43 struct gl_shader_program *shader_program) in get_sampler_name() argument 46 this->shader_program = shader_program; in get_sampler_name() 84 ralloc_strcat(&shader_program->InfoLog, in visit_leave() 98 struct gl_shader_program *shader_program; member in get_sampler_name 108 struct gl_shader_program *shader_program, in _mesa_get_sampler_uniform_value() argument 111 get_sampler_name getname(sampler, shader_program); in _mesa_get_sampler_uniform_value() 116 if (!shader_program->UniformHash->get(location, getname.name)) { in _mesa_get_sampler_uniform_value() 117 linker_error(shader_program, in _mesa_get_sampler_uniform_value() 122 return shader_program->UniformStorage[location].sampler + getname.offset; in _mesa_get_sampler_uniform_value()
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D | ir_to_mesa.h | 43 *shader_program, 49 struct gl_shader_program *shader_program,
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D | ir_to_mesa.cpp | 232 struct gl_shader_program *shader_program; member in ir_to_mesa_visitor 746 linker_error(this->shader_program, in visit() 2117 this->shader_program, in visit() 2365 add_uniform_to_shader(struct gl_shader_program *shader_program, in add_uniform_to_shader() argument 2367 : shader_program(shader_program), params(params), idx(-1) in add_uniform_to_shader() 2383 struct gl_shader_program *shader_program; member in add_uniform_to_shader 2419 this->shader_program->UniformHash->get(location, in visit_field() 2427 &this->shader_program->UniformStorage[location]; in visit_field() 2451 *shader_program, in _mesa_generate_parameters_list_for_uniforms() 2456 add_uniform_to_shader add(shader_program, params); in _mesa_generate_parameters_list_for_uniforms() [all …]
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D | sampler.h | 28 struct gl_shader_program *shader_program,
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
D | sampler.cpp | 43 struct gl_shader_program *shader_program) in get_sampler_name() argument 46 this->shader_program = shader_program; in get_sampler_name() 84 ralloc_strcat(&shader_program->InfoLog, in visit_leave() 98 struct gl_shader_program *shader_program; member in get_sampler_name 108 struct gl_shader_program *shader_program, in _mesa_get_sampler_uniform_value() argument 111 get_sampler_name getname(sampler, shader_program); in _mesa_get_sampler_uniform_value() 116 if (!shader_program->UniformHash->get(location, getname.name)) { in _mesa_get_sampler_uniform_value() 117 linker_error(shader_program, in _mesa_get_sampler_uniform_value() 122 return shader_program->UniformStorage[location].sampler + getname.offset; in _mesa_get_sampler_uniform_value()
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D | ir_to_mesa.h | 43 *shader_program, 49 struct gl_shader_program *shader_program,
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D | ir_to_mesa.cpp | 232 struct gl_shader_program *shader_program; member in ir_to_mesa_visitor 746 linker_error(this->shader_program, in visit() 2117 this->shader_program, in visit() 2365 add_uniform_to_shader(struct gl_shader_program *shader_program, in add_uniform_to_shader() argument 2367 : shader_program(shader_program), params(params), idx(-1) in add_uniform_to_shader() 2383 struct gl_shader_program *shader_program; member in add_uniform_to_shader 2419 this->shader_program->UniformHash->get(location, in visit_field() 2427 &this->shader_program->UniformStorage[location]; in visit_field() 2451 *shader_program, in _mesa_generate_parameters_list_for_uniforms() 2456 add_uniform_to_shader add(shader_program, params); in _mesa_generate_parameters_list_for_uniforms() [all …]
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D | sampler.h | 28 struct gl_shader_program *shader_program,
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/external/mesa3d/src/mesa/main/ |
D | ff_fragment_shader.cpp | 519 struct gl_shader_program *shader_program; member in texenv_fragment_program 1301 p.shader_program = ctx->Driver.NewShaderProgram(ctx, 0); in create_new_program() 1309 p.shader_program->InternalSeparateShader = GL_TRUE; in create_new_program() 1346 p.shader_program->Shaders = in create_new_program() 1347 (gl_shader **)malloc(sizeof(*p.shader_program->Shaders)); in create_new_program() 1348 p.shader_program->Shaders[0] = p.shader; in create_new_program() 1349 p.shader_program->NumShaders = 1; in create_new_program() 1351 _mesa_glsl_link_shader(ctx, p.shader_program); in create_new_program() 1357 p.shader_program->_LinkedShaders[MESA_SHADER_FRAGMENT]; in create_new_program() 1360 _mesa_generate_parameters_list_for_uniforms(p.shader_program, fs, in create_new_program() [all …]
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D | uniforms.h | 191 _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shader_program,
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
D | ff_fragment_shader.cpp | 519 struct gl_shader_program *shader_program; member in texenv_fragment_program 1301 p.shader_program = ctx->Driver.NewShaderProgram(ctx, 0); in create_new_program() 1309 p.shader_program->InternalSeparateShader = GL_TRUE; in create_new_program() 1346 p.shader_program->Shaders = in create_new_program() 1347 (gl_shader **)malloc(sizeof(*p.shader_program->Shaders)); in create_new_program() 1348 p.shader_program->Shaders[0] = p.shader; in create_new_program() 1349 p.shader_program->NumShaders = 1; in create_new_program() 1351 _mesa_glsl_link_shader(ctx, p.shader_program); in create_new_program() 1357 p.shader_program->_LinkedShaders[MESA_SHADER_FRAGMENT]; in create_new_program() 1360 _mesa_generate_parameters_list_for_uniforms(p.shader_program, fs, in create_new_program() [all …]
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D | uniforms.h | 191 _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shader_program,
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_program.c | 137 struct gl_shader_program *shader_program; in brwProgramStringNotify() local 146 shader_program = _mesa_lookup_shader_program(ctx, prog->Id); in brwProgramStringNotify() 147 if (shader_program in brwProgramStringNotify() 148 && shader_program->_LinkedShaders[MESA_SHADER_FRAGMENT]) { in brwProgramStringNotify()
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
D | brw_program.c | 137 struct gl_shader_program *shader_program; in brwProgramStringNotify() local 146 shader_program = _mesa_lookup_shader_program(ctx, prog->Id); in brwProgramStringNotify() 147 if (shader_program in brwProgramStringNotify() 148 && shader_program->_LinkedShaders[MESA_SHADER_FRAGMENT]) { in brwProgramStringNotify()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi.cpp | 298 struct gl_shader_program *shader_program; member in glsl_to_tgsi_visitor 1097 fail_link(this->shader_program, in visit() 2732 this->shader_program, in visit() 2869 shader_program = NULL; in glsl_to_tgsi_visitor() 2907 if (v->shader_program != NULL) in count_resources() 2908 _mesa_update_shader_textures_used(v->shader_program, prog); in count_resources() 2913 struct gl_shader_program *shader_program, in set_uniform_initializer() argument 2926 set_uniform_initializer(ctx, mem_ctx, shader_program, field_name, in set_uniform_initializer() 2934 unsigned index = _mesa_get_uniform_location(ctx, shader_program, name, in set_uniform_initializer() 2937 fail_link(shader_program, in set_uniform_initializer() [all …]
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi.cpp | 298 struct gl_shader_program *shader_program; member in glsl_to_tgsi_visitor 1097 fail_link(this->shader_program, in visit() 2732 this->shader_program, in visit() 2869 shader_program = NULL; in glsl_to_tgsi_visitor() 2907 if (v->shader_program != NULL) in count_resources() 2908 _mesa_update_shader_textures_used(v->shader_program, prog); in count_resources() 2913 struct gl_shader_program *shader_program, in set_uniform_initializer() argument 2926 set_uniform_initializer(ctx, mem_ctx, shader_program, field_name, in set_uniform_initializer() 2934 unsigned index = _mesa_get_uniform_location(ctx, shader_program, name, in set_uniform_initializer() 2937 fail_link(shader_program, in set_uniform_initializer() [all …]
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/external/deqp/android/cts/ |
D | es30-lmp.txt | 37278 dEQP-GLES3.functional.lifetime.attach.deleted_name.shader_program 37281 dEQP-GLES3.functional.lifetime.attach.deleted_input.shader_program
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D | es30-lmp-mr1.txt | 37362 dEQP-GLES3.functional.lifetime.attach.deleted_name.shader_program 37365 dEQP-GLES3.functional.lifetime.attach.deleted_input.shader_program
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