Searched refs:shadowWhereNodeCanBeDistributed (Results 1 – 5 of 5) sorted by relevance
92 if (!shadowWhereNodeCanBeDistributed(*node)) in traverseSiblingOrBackToInsertionPoint()135 if (shadowWhereNodeCanBeDistributed(*node)) { in traverseParent()140 if (shadowWhereNodeCanBeDistributed(*insertionPoint)) in traverseParent()
258 ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*current); in resolveReprojection()277 ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*current); in collectDestinationInsertionPoints()
101 inline ElementShadow* shadowWhereNodeCanBeDistributed(const Node& node) in shadowWhereNodeCanBeDistributed() function
274 if (ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*point)) in distribute()293 if (ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*shadowInsertionPoint)) in distribute()
946 if (ElementShadow* parentElementShadow = shadowWhereNodeCanBeDistributed(*this)) { in attributeChanged()1608 if (ElementShadow* elementShadow = shadowWhereNodeCanBeDistributed(*this)) in pseudoStateChanged()