Searched refs:shouldClip (Results 1 – 3 of 3) sorted by relevance
1180 …bool shouldClip = backgroundObject->hasLayer() && (backgroundObject == this || backgroundObject ==… in paintBackgroundsBehindCell() local1181 GraphicsContextStateSaver stateSaver(*paintInfo.context, shouldClip); in paintBackgroundsBehindCell()1182 if (shouldClip) { in paintBackgroundsBehindCell()
2166 …bool shouldClip = localPaintingInfo.clipToDirtyRect && layerFragments.size() == 1 && layerFragment… in paintForegroundForFragments() local2167 if (shouldClip) in paintForegroundForFragments()2181 if (shouldClip) in paintForegroundForFragments()2188 bool shouldClip = localPaintingInfo.clipToDirtyRect && layerFragments.size() > 1; in paintForegroundForFragmentsWithPhase() local2195 if (shouldClip) in paintForegroundForFragmentsWithPhase()2201 if (shouldClip) in paintForegroundForFragmentsWithPhase()
1625 bool shouldClip = clipForStyle || clipAdjacentSide1 || clipAdjacentSide2; in paintOneBorderSide() local1627 GraphicsContextStateSaver clipStateSaver(*graphicsContext, shouldClip); in paintOneBorderSide()1628 if (shouldClip) { in paintOneBorderSide()