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Searched refs:should_animate (Results 1 – 12 of 12) sorted by relevance

/external/chromium_org/chrome/browser/ui/toolbar/
Dwrench_menu_badge_controller.cc44 bool should_animate = true; in ShouldAnimateUpgradeLevel() local
48 should_animate = should_animate_low_severity; in ShouldAnimateUpgradeLevel()
51 return should_animate; in ShouldAnimateUpgradeLevel()
/external/chromium_org/chrome/browser/ui/views/panels/
Dpanel_view.h55 virtual void UpdatePanelLoadingAnimations(bool should_animate) OVERRIDE;
160 void UpdateLoadingAnimations(bool should_animate);
Dpanel_view.cc535 void PanelView::UpdatePanelLoadingAnimations(bool should_animate) { in UpdatePanelLoadingAnimations() argument
915 void PanelView::UpdateLoadingAnimations(bool should_animate) { in UpdateLoadingAnimations() argument
/external/chromium_org/chrome/browser/ui/panels/
Dnative_panel.h47 virtual void UpdatePanelLoadingAnimations(bool should_animate) = 0;
/external/chromium_org/chrome/browser/ui/cocoa/panels/
Dpanel_cocoa.h37 virtual void UpdatePanelLoadingAnimations(bool should_animate) OVERRIDE;
Dpanel_cocoa.mm168 void PanelCocoa::UpdatePanelLoadingAnimations(bool should_animate) {
169 [controller_ updateThrobber:should_animate];
/external/chromium_org/chrome/browser/ui/
Dbrowser_window.h108 virtual void UpdateLoadingAnimations(bool should_animate) = 0;
/external/chromium_org/chrome/browser/ui/cocoa/
Dbrowser_window_cocoa.h62 virtual void UpdateLoadingAnimations(bool should_animate) OVERRIDE;
Dbrowser_window_cocoa.mm281 void BrowserWindowCocoa::UpdateLoadingAnimations(bool should_animate) {
/external/chromium_org/chrome/test/base/
Dtest_browser_window.h50 virtual void UpdateLoadingAnimations(bool should_animate) OVERRIDE {} in UpdateLoadingAnimations() argument
/external/chromium_org/chrome/browser/ui/views/frame/
Dbrowser_view.h268 virtual void UpdateLoadingAnimations(bool should_animate) OVERRIDE;
Dbrowser_view.cc734 void BrowserView::UpdateLoadingAnimations(bool should_animate) { in UpdateLoadingAnimations() argument
735 if (should_animate) { in UpdateLoadingAnimations()