Searched refs:source_index (Results 1 – 9 of 9) sorted by relevance
212 int source_index = static_cast<int>(ancestors.size() - 1); in LeastCommonAncestor() local214 while (source_index >= 0 && client_index >= 0) { in LeastCommonAncestor()215 if (tree_->GetId(ancestors[source_index]) != in LeastCommonAncestor()219 lca = ancestors[source_index]; in LeastCommonAncestor()220 source_index--; in LeastCommonAncestor()
194 size_t source_index = window_only ? i : i + 1; in AddWindowsAndVerify() local195 EXPECT_EQ(model_->GetSource(source_index).id.type, in AddWindowsAndVerify()197 EXPECT_EQ(model_->GetSource(source_index).id.id, static_cast<int>(i + 1)); in AddWindowsAndVerify()198 EXPECT_EQ(model_->GetSource(source_index).name, in AddWindowsAndVerify()
313 size_t source_index,
1103 size_t source_index, in RemoveSubsequentMatchesOf() argument1105 size_t next_index = source_index + 1; // return value = item after source in RemoveSubsequentMatchesOf()
131 size_t source_index = 0; in FilterTestData() local137 int copy_amount = std::min(input_amount, source.size() - source_index); in FilterTestData()139 memcpy(filter->stream_buffer()->data(), source.data() + source_index, in FilterTestData()142 source_index += copy_amount; in FilterTestData()
116 GLuint source_index:4; /**< TEXTURE_x_INDEX */ member446 key->unit[i].source_index = in make_state_key()919 const GLuint texTarget = p->state->unit[unit].source_index; in load_texture()
1668 int source_index = model_->ItemIndexByID(id); in UpdateAppLaunchersFromPref() local1669 if (source_index != target_index) in UpdateAppLaunchersFromPref()1670 model_->Move(source_index, target_index); in UpdateAppLaunchersFromPref()
811 int source_index = i::NativesCollection<i::D8>::GetIndex("d8"); in InstallUtilityScript() local813 i::NativesCollection<i::D8>::GetRawScriptSource(source_index); in InstallUtilityScript()815 i::NativesCollection<i::D8>::GetScriptName(source_index); in InstallUtilityScript()