Searched refs:spatial_ (Results 1 – 2 of 2) sorted by relevance
45 spatial_.Reset(); in ResetQM()52 return content_class_ = 3 * motion_.level + spatial_.level; in ComputeContentClass()83 spatial_.value = (spatial_err + spatial_err_h + spatial_err_v) / 3.0f; in ComputeSpatial()88 if (spatial_.value > scale2 * kHighTexture) { in ComputeSpatial()89 spatial_.level = kHigh; in ComputeSpatial()90 } else if (spatial_.value < scale2 * kLowTexture) { in ComputeSpatial()91 spatial_.level = kLow; in ComputeSpatial()93 spatial_.level = kDefault; in ComputeSpatial()676 if (spatial_.level == kDefault && motion_.level != kHigh && in AdjustAction()685 if (motion_.level == kLow && spatial_.level == kLow && in AdjustAction()
183 VCMContFeature spatial_; variable