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Searched refs:svga (Results 1 – 25 of 126) sorted by relevance

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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
Dsvga_context.c56 struct svga_context *svga = svga_context( pipe ); in svga_destroy() local
59 svga_cleanup_framebuffer( svga ); in svga_destroy()
60 svga_cleanup_tss_binding( svga ); in svga_destroy()
62 svga_hwtnl_destroy( svga->hwtnl ); in svga_destroy()
64 svga_cleanup_vertex_state(svga); in svga_destroy()
66 svga->swc->destroy(svga->swc); in svga_destroy()
68 svga_destroy_swtnl( svga ); in svga_destroy()
70 u_upload_destroy( svga->upload_vb ); in svga_destroy()
71 u_upload_destroy( svga->upload_ib ); in svga_destroy()
73 util_bitmask_destroy( svga->vs_bm ); in svga_destroy()
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Dsvga_swtnl_draw.c39 svga_swtnl_draw_vbo(struct svga_context *svga, in svga_swtnl_draw_vbo() argument
45 struct draw_context *draw = svga->swtnl.draw; in svga_swtnl_draw_vbo()
50 assert(!svga->dirty); in svga_swtnl_draw_vbo()
51 assert(svga->state.sw.need_swtnl); in svga_swtnl_draw_vbo()
55 svga->state.sw.in_swtnl_draw = TRUE; in svga_swtnl_draw_vbo()
57 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW); in svga_swtnl_draw_vbo()
59 svga_context_flush(svga, NULL); in svga_swtnl_draw_vbo()
60 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW); in svga_swtnl_draw_vbo()
61 svga->swtnl.new_vbuf = TRUE; in svga_swtnl_draw_vbo()
68 for (i = 0; i < svga->curr.num_vertex_buffers; i++) { in svga_swtnl_draw_vbo()
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Dsvga_state_rss.c44 #define EMIT_RS(svga, value, token, fail) \ argument
46 assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
47 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \
49 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \
53 #define EMIT_RS_FLOAT(svga, fvalue, token, fail) \ argument
56 assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
57 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \
59 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \
80 emit_rss(struct svga_context *svga, unsigned dirty) in emit_rss() argument
82 struct svga_screen *screen = svga_screen(svga->pipe.screen); in emit_rss()
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Dsvga_pipe_draw.c56 svga_user_buffer_range(struct svga_context *svga, in svga_user_buffer_range() argument
61 const struct pipe_vertex_element *ve = svga->curr.velems->velem; in svga_user_buffer_range()
69 for (i=0; i < svga->curr.velems->count; i++) { in svga_user_buffer_range()
71 &svga->curr.vb[ve[i].vertex_buffer_index]; in svga_user_buffer_range()
82 for (i=0; i < svga->curr.velems->count; i++) { in svga_user_buffer_range()
84 &svga->curr.vb[ve[i].vertex_buffer_index]; in svga_user_buffer_range()
92 svga->dirty |= SVGA_NEW_VBUFFER; in svga_user_buffer_range()
117 svga_upload_user_buffers(struct svga_context *svga, in svga_upload_user_buffers() argument
122 const struct pipe_vertex_element *ve = svga->curr.velems->velem; in svga_upload_user_buffers()
126 svga_user_buffer_range(svga, start, count, instance_count); in svga_upload_user_buffers()
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Dsvga_state_need_swtnl.c75 update_need_swvfetch( struct svga_context *svga, in update_need_swvfetch() argument
81 if (!svga->curr.velems) { in update_need_swvfetch()
86 for (i = 0; i < svga->curr.velems->count; i++) { in update_need_swvfetch()
87svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.velems->velem[i].src_format); in update_need_swvfetch()
88 if (svga->state.sw.ve_format[i] == SVGA3D_DECLTYPE_MAX) { in update_need_swvfetch()
95 if (need_swvfetch != svga->state.sw.need_swvfetch) { in update_need_swvfetch()
96 svga->state.sw.need_swvfetch = need_swvfetch; in update_need_swvfetch()
97 svga->dirty |= SVGA_NEW_NEED_SWVFETCH; in update_need_swvfetch()
115 update_need_pipeline( struct svga_context *svga, in update_need_pipeline() argument
120 struct svga_vertex_shader *vs = svga->curr.vs; in update_need_pipeline()
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Dsvga_state_tss.c38 void svga_cleanup_tss_binding(struct svga_context *svga) in svga_cleanup_tss_binding() argument
41 unsigned count = MAX2( svga->curr.num_sampler_views, in svga_cleanup_tss_binding()
42 svga->state.hw_draw.num_views ); in svga_cleanup_tss_binding()
45 struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; in svga_cleanup_tss_binding()
48 pipe_sampler_view_reference( &svga->curr.sampler_views[i], NULL ); in svga_cleanup_tss_binding()
67 update_tss_binding(struct svga_context *svga, in update_tss_binding() argument
70 boolean reemit = svga->rebind.texture_samplers; in update_tss_binding()
72 unsigned count = MAX2( svga->curr.num_sampler_views, in update_tss_binding()
73 svga->state.hw_draw.num_views ); in update_tss_binding()
82 const struct svga_sampler_state *s = svga->curr.sampler[i]; in update_tss_binding()
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Dsvga_pipe_vertex.c42 struct svga_context *svga = svga_context(pipe); in svga_set_vertex_buffers() local
47 if (count == svga->curr.num_vertex_buffers && in svga_set_vertex_buffers()
48 memcmp(svga->curr.vb, buffers, count * sizeof buffers[0]) == 0) in svga_set_vertex_buffers()
53 pipe_resource_reference(&svga->curr.vb[i].buffer, buffers[i].buffer); in svga_set_vertex_buffers()
58 for ( ; i < svga->curr.num_vertex_buffers; i++) in svga_set_vertex_buffers()
59 pipe_resource_reference(&svga->curr.vb[i].buffer, NULL); in svga_set_vertex_buffers()
62 memcpy(svga->curr.vb, buffers, count * sizeof buffers[0]); in svga_set_vertex_buffers()
63 svga->curr.num_vertex_buffers = count; in svga_set_vertex_buffers()
64 svga->curr.any_user_vertex_buffers = any_user_buffer; in svga_set_vertex_buffers()
66 svga->dirty |= SVGA_NEW_VBUFFER; in svga_set_vertex_buffers()
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Dsvga_swtnl_backend.c50 struct svga_context *svga = svga_render->svga; in svga_vbuf_render_get_vertex_info() local
52 svga_swtnl_update_vdecl(svga); in svga_vbuf_render_get_vertex_info()
64 struct svga_context *svga = svga_render->svga; in svga_vbuf_render_allocate_vertices() local
65 struct pipe_screen *screen = svga->pipe.screen; in svga_vbuf_render_allocate_vertices()
71 svga->swtnl.new_vdecl = TRUE; in svga_vbuf_render_allocate_vertices()
74 if (svga->swtnl.new_vbuf) in svga_vbuf_render_allocate_vertices()
76 svga->swtnl.new_vbuf = FALSE; in svga_vbuf_render_allocate_vertices()
93 svga_context_flush(svga, NULL); in svga_vbuf_render_allocate_vertices()
104 svga->swtnl.new_vdecl = TRUE; in svga_vbuf_render_allocate_vertices()
112 if (svga->swtnl.new_vdecl) in svga_vbuf_render_allocate_vertices()
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Dsvga_pipe_misc.c37 struct svga_context *svga = svga_context(pipe); in svga_set_scissor_state() local
39 memcpy( &svga->curr.scissor, scissor, sizeof(*scissor) ); in svga_set_scissor_state()
40 svga->dirty |= SVGA_NEW_SCISSOR; in svga_set_scissor_state()
51 void svga_cleanup_framebuffer(struct svga_context *svga) in svga_cleanup_framebuffer() argument
53 struct pipe_framebuffer_state *curr = &svga->curr.framebuffer; in svga_cleanup_framebuffer()
54 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; in svga_cleanup_framebuffer()
75 struct svga_context *svga = svga_context(pipe); in svga_set_framebuffer_state() local
76 struct pipe_framebuffer_state *dst = &svga->curr.framebuffer; in svga_set_framebuffer_state()
93 svga_hwtnl_flush_retry( svga ); in svga_set_framebuffer_state()
97 svga_propagate_surface(svga, dst->cbufs[i]); in svga_set_framebuffer_state()
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Dsvga_swtnl_state.c48 static void set_draw_viewport( struct svga_context *svga ) in set_draw_viewport() argument
50 struct pipe_viewport_state vp = svga->curr.viewport; in set_draw_viewport()
54 switch (svga->curr.reduced_prim) { in set_draw_viewport()
64 if (svga->curr.rast->need_pipeline & SVGA_PIPELINE_FLAG_LINES) in set_draw_viewport()
83 draw_set_viewport_state(svga->swtnl.draw, &vp); in set_draw_viewport()
87 update_swtnl_draw( struct svga_context *svga, in update_swtnl_draw() argument
90 draw_flush( svga->swtnl.draw ); in update_swtnl_draw()
93 draw_bind_vertex_shader(svga->swtnl.draw, in update_swtnl_draw()
94 svga->curr.vs->draw_shader); in update_swtnl_draw()
97 draw_bind_fragment_shader(svga->swtnl.draw, in update_swtnl_draw()
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Dsvga_state_fs.c103 static enum pipe_error compile_fs( struct svga_context *svga, in compile_fs() argument
129 result->id = util_bitmask_add(svga->fs_bm); in compile_fs()
135 ret = SVGA3D_DefineShader(svga->swc, in compile_fs()
151 util_bitmask_clear( svga->fs_bm, result->id ); in compile_fs()
164 make_fs_key(const struct svga_context *svga, in make_fs_key() argument
178 if (!svga->state.sw.need_swtnl) { in make_fs_key()
181 key->light_twoside = svga->curr.rast->templ.light_twoside; in make_fs_key()
182 key->front_ccw = svga->curr.rast->templ.front_ccw; in make_fs_key()
199 if (svga->curr.blend->need_white_fragments) { in make_fs_key()
208 for (i = 0; i < svga->curr.num_sampler_views; i++) { in make_fs_key()
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Dsvga_state.c122 update_state(struct svga_context *svga, in update_state() argument
130 ret = svga_hwtnl_flush( svga->hwtnl ); in update_state()
153 ret = atoms[i]->update( svga, *state ); in update_state()
176 ret = atoms[i]->update( svga, *state ); in update_state()
189 svga_update_state(struct svga_context *svga, unsigned max_level) in svga_update_state() argument
191 struct svga_screen *screen = svga_screen(svga->pipe.screen); in svga_update_state()
199 if (svga->state.texture_timestamp != screen->texture_timestamp) { in svga_update_state()
200 svga->state.texture_timestamp = screen->texture_timestamp; in svga_update_state()
201 svga->dirty |= SVGA_NEW_TEXTURE; in svga_update_state()
205 svga->dirty |= svga->state.dirty[i]; in svga_update_state()
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Dsvga_pipe_fs.c48 struct svga_context *svga = svga_context(pipe); in svga_create_fs_state() local
61 fs->base.id = svga->debug.shader_id++; in svga_create_fs_state()
67 fs->draw_shader = draw_create_fragment_shader(svga->swtnl.draw, templ); in svga_create_fs_state()
82 struct svga_context *svga = svga_context(pipe); in svga_bind_fs_state() local
84 svga->curr.fs = fs; in svga_bind_fs_state()
85 svga->dirty |= SVGA_NEW_FS; in svga_bind_fs_state()
91 struct svga_context *svga = svga_context(pipe); in svga_delete_fs_state() local
96 svga_hwtnl_flush_retry( svga ); in svga_delete_fs_state()
98 draw_delete_fragment_shader(svga->swtnl.draw, fs->draw_shader); in svga_delete_fs_state()
103 ret = SVGA3D_DestroyShader(svga->swc, in svga_delete_fs_state()
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/external/mesa3d/src/gallium/drivers/svga/
Dsvga_context.c56 struct svga_context *svga = svga_context( pipe ); in svga_destroy() local
59 svga_cleanup_framebuffer( svga ); in svga_destroy()
60 svga_cleanup_tss_binding( svga ); in svga_destroy()
62 svga_hwtnl_destroy( svga->hwtnl ); in svga_destroy()
64 svga_cleanup_vertex_state(svga); in svga_destroy()
66 svga->swc->destroy(svga->swc); in svga_destroy()
68 svga_destroy_swtnl( svga ); in svga_destroy()
70 u_upload_destroy( svga->upload_vb ); in svga_destroy()
71 u_upload_destroy( svga->upload_ib ); in svga_destroy()
73 util_bitmask_destroy( svga->vs_bm ); in svga_destroy()
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Dsvga_swtnl_draw.c39 svga_swtnl_draw_vbo(struct svga_context *svga, in svga_swtnl_draw_vbo() argument
45 struct draw_context *draw = svga->swtnl.draw; in svga_swtnl_draw_vbo()
50 assert(!svga->dirty); in svga_swtnl_draw_vbo()
51 assert(svga->state.sw.need_swtnl); in svga_swtnl_draw_vbo()
55 svga->state.sw.in_swtnl_draw = TRUE; in svga_swtnl_draw_vbo()
57 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW); in svga_swtnl_draw_vbo()
59 svga_context_flush(svga, NULL); in svga_swtnl_draw_vbo()
60 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW); in svga_swtnl_draw_vbo()
61 svga->swtnl.new_vbuf = TRUE; in svga_swtnl_draw_vbo()
68 for (i = 0; i < svga->curr.num_vertex_buffers; i++) { in svga_swtnl_draw_vbo()
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Dsvga_state_rss.c44 #define EMIT_RS(svga, value, token, fail) \ argument
46 assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
47 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \
49 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \
53 #define EMIT_RS_FLOAT(svga, fvalue, token, fail) \ argument
56 assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
57 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \
59 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \
80 emit_rss(struct svga_context *svga, unsigned dirty) in emit_rss() argument
82 struct svga_screen *screen = svga_screen(svga->pipe.screen); in emit_rss()
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Dsvga_pipe_draw.c56 svga_user_buffer_range(struct svga_context *svga, in svga_user_buffer_range() argument
61 const struct pipe_vertex_element *ve = svga->curr.velems->velem; in svga_user_buffer_range()
69 for (i=0; i < svga->curr.velems->count; i++) { in svga_user_buffer_range()
71 &svga->curr.vb[ve[i].vertex_buffer_index]; in svga_user_buffer_range()
82 for (i=0; i < svga->curr.velems->count; i++) { in svga_user_buffer_range()
84 &svga->curr.vb[ve[i].vertex_buffer_index]; in svga_user_buffer_range()
92 svga->dirty |= SVGA_NEW_VBUFFER; in svga_user_buffer_range()
117 svga_upload_user_buffers(struct svga_context *svga, in svga_upload_user_buffers() argument
122 const struct pipe_vertex_element *ve = svga->curr.velems->velem; in svga_upload_user_buffers()
126 svga_user_buffer_range(svga, start, count, instance_count); in svga_upload_user_buffers()
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Dsvga_state_need_swtnl.c75 update_need_swvfetch( struct svga_context *svga, in update_need_swvfetch() argument
81 if (!svga->curr.velems) { in update_need_swvfetch()
86 for (i = 0; i < svga->curr.velems->count; i++) { in update_need_swvfetch()
87svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.velems->velem[i].src_format); in update_need_swvfetch()
88 if (svga->state.sw.ve_format[i] == SVGA3D_DECLTYPE_MAX) { in update_need_swvfetch()
95 if (need_swvfetch != svga->state.sw.need_swvfetch) { in update_need_swvfetch()
96 svga->state.sw.need_swvfetch = need_swvfetch; in update_need_swvfetch()
97 svga->dirty |= SVGA_NEW_NEED_SWVFETCH; in update_need_swvfetch()
115 update_need_pipeline( struct svga_context *svga, in update_need_pipeline() argument
120 struct svga_vertex_shader *vs = svga->curr.vs; in update_need_pipeline()
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Dsvga_state_tss.c38 void svga_cleanup_tss_binding(struct svga_context *svga) in svga_cleanup_tss_binding() argument
41 unsigned count = MAX2( svga->curr.num_sampler_views, in svga_cleanup_tss_binding()
42 svga->state.hw_draw.num_views ); in svga_cleanup_tss_binding()
45 struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; in svga_cleanup_tss_binding()
48 pipe_sampler_view_reference( &svga->curr.sampler_views[i], NULL ); in svga_cleanup_tss_binding()
67 update_tss_binding(struct svga_context *svga, in update_tss_binding() argument
70 boolean reemit = svga->rebind.texture_samplers; in update_tss_binding()
72 unsigned count = MAX2( svga->curr.num_sampler_views, in update_tss_binding()
73 svga->state.hw_draw.num_views ); in update_tss_binding()
82 const struct svga_sampler_state *s = svga->curr.sampler[i]; in update_tss_binding()
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Dsvga_pipe_vertex.c42 struct svga_context *svga = svga_context(pipe); in svga_set_vertex_buffers() local
47 if (count == svga->curr.num_vertex_buffers && in svga_set_vertex_buffers()
48 memcmp(svga->curr.vb, buffers, count * sizeof buffers[0]) == 0) in svga_set_vertex_buffers()
53 pipe_resource_reference(&svga->curr.vb[i].buffer, buffers[i].buffer); in svga_set_vertex_buffers()
58 for ( ; i < svga->curr.num_vertex_buffers; i++) in svga_set_vertex_buffers()
59 pipe_resource_reference(&svga->curr.vb[i].buffer, NULL); in svga_set_vertex_buffers()
62 memcpy(svga->curr.vb, buffers, count * sizeof buffers[0]); in svga_set_vertex_buffers()
63 svga->curr.num_vertex_buffers = count; in svga_set_vertex_buffers()
64 svga->curr.any_user_vertex_buffers = any_user_buffer; in svga_set_vertex_buffers()
66 svga->dirty |= SVGA_NEW_VBUFFER; in svga_set_vertex_buffers()
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Dsvga_swtnl_backend.c50 struct svga_context *svga = svga_render->svga; in svga_vbuf_render_get_vertex_info() local
52 svga_swtnl_update_vdecl(svga); in svga_vbuf_render_get_vertex_info()
64 struct svga_context *svga = svga_render->svga; in svga_vbuf_render_allocate_vertices() local
65 struct pipe_screen *screen = svga->pipe.screen; in svga_vbuf_render_allocate_vertices()
71 svga->swtnl.new_vdecl = TRUE; in svga_vbuf_render_allocate_vertices()
74 if (svga->swtnl.new_vbuf) in svga_vbuf_render_allocate_vertices()
76 svga->swtnl.new_vbuf = FALSE; in svga_vbuf_render_allocate_vertices()
93 svga_context_flush(svga, NULL); in svga_vbuf_render_allocate_vertices()
104 svga->swtnl.new_vdecl = TRUE; in svga_vbuf_render_allocate_vertices()
112 if (svga->swtnl.new_vdecl) in svga_vbuf_render_allocate_vertices()
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Dsvga_pipe_misc.c37 struct svga_context *svga = svga_context(pipe); in svga_set_scissor_state() local
39 memcpy( &svga->curr.scissor, scissor, sizeof(*scissor) ); in svga_set_scissor_state()
40 svga->dirty |= SVGA_NEW_SCISSOR; in svga_set_scissor_state()
51 void svga_cleanup_framebuffer(struct svga_context *svga) in svga_cleanup_framebuffer() argument
53 struct pipe_framebuffer_state *curr = &svga->curr.framebuffer; in svga_cleanup_framebuffer()
54 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; in svga_cleanup_framebuffer()
75 struct svga_context *svga = svga_context(pipe); in svga_set_framebuffer_state() local
76 struct pipe_framebuffer_state *dst = &svga->curr.framebuffer; in svga_set_framebuffer_state()
93 svga_hwtnl_flush_retry( svga ); in svga_set_framebuffer_state()
97 svga_propagate_surface(svga, dst->cbufs[i]); in svga_set_framebuffer_state()
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Dsvga_swtnl_state.c48 static void set_draw_viewport( struct svga_context *svga ) in set_draw_viewport() argument
50 struct pipe_viewport_state vp = svga->curr.viewport; in set_draw_viewport()
54 switch (svga->curr.reduced_prim) { in set_draw_viewport()
64 if (svga->curr.rast->need_pipeline & SVGA_PIPELINE_FLAG_LINES) in set_draw_viewport()
83 draw_set_viewport_state(svga->swtnl.draw, &vp); in set_draw_viewport()
87 update_swtnl_draw( struct svga_context *svga, in update_swtnl_draw() argument
90 draw_flush( svga->swtnl.draw ); in update_swtnl_draw()
93 draw_bind_vertex_shader(svga->swtnl.draw, in update_swtnl_draw()
94 svga->curr.vs->draw_shader); in update_swtnl_draw()
97 draw_bind_fragment_shader(svga->swtnl.draw, in update_swtnl_draw()
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Dsvga_state_fs.c103 static enum pipe_error compile_fs( struct svga_context *svga, in compile_fs() argument
129 result->id = util_bitmask_add(svga->fs_bm); in compile_fs()
135 ret = SVGA3D_DefineShader(svga->swc, in compile_fs()
151 util_bitmask_clear( svga->fs_bm, result->id ); in compile_fs()
164 make_fs_key(const struct svga_context *svga, in make_fs_key() argument
178 if (!svga->state.sw.need_swtnl) { in make_fs_key()
181 key->light_twoside = svga->curr.rast->templ.light_twoside; in make_fs_key()
182 key->front_ccw = svga->curr.rast->templ.front_ccw; in make_fs_key()
199 if (svga->curr.blend->need_white_fragments) { in make_fs_key()
208 for (i = 0; i < svga->curr.num_sampler_views; i++) { in make_fs_key()
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Dsvga_state.c122 update_state(struct svga_context *svga, in update_state() argument
130 ret = svga_hwtnl_flush( svga->hwtnl ); in update_state()
153 ret = atoms[i]->update( svga, *state ); in update_state()
176 ret = atoms[i]->update( svga, *state ); in update_state()
189 svga_update_state(struct svga_context *svga, unsigned max_level) in svga_update_state() argument
191 struct svga_screen *screen = svga_screen(svga->pipe.screen); in svga_update_state()
199 if (svga->state.texture_timestamp != screen->texture_timestamp) { in svga_update_state()
200 svga->state.texture_timestamp = screen->texture_timestamp; in svga_update_state()
201 svga->dirty |= SVGA_NEW_TEXTURE; in svga_update_state()
205 svga->dirty |= svga->state.dirty[i]; in svga_update_state()
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