Searched refs:tCoords (Results 1 – 2 of 2) sorted by relevance
88 GLuint tCoords[MAX_TEXTURE_COORD_UNITS + 1]; in sprite_point() local145 tCoords[numTcoords++] = attr; in sprite_point()180 tCoords[numTcoords++] = FRAG_ATTRIB_PNTC; in sprite_point()223 span.attrStart[tCoords[i]][1] = tcoord; in sprite_point()