Searched refs:target_opacity (Results 1 – 5 of 5) sorted by relevance
230 double target_opacity(0.5); in TEST() local232 animator->SetOpacity(target_opacity); in TEST()250 double target_opacity(0.5); in TEST() local252 animator->SetOpacity(target_opacity); in TEST()273 double target_opacity(0.5); in TEST() local275 animator->SetOpacity(target_opacity); in TEST()332 double target_opacity(1.0); in TEST() local340 LayerAnimationElement::CreateOpacityElement(target_opacity, delta))); in TEST()368 EXPECT_FLOAT_EQ(delegate.GetOpacityForAnimation(), target_opacity); in TEST()433 double target_opacity(1.0); in TEST() local[all …]
120 float target_opacity = 1.0f; in TEST() local126 LayerAnimationElement::CreateOpacityElement(target_opacity, delta)); in TEST()161 EXPECT_FLOAT_EQ(target_opacity, delegate.GetOpacityForAnimation()); in TEST()245 float target_opacity = 1.0f; in TEST() local248 LayerAnimationElement::CreateOpacityElement(target_opacity, delta)); in TEST()253 EXPECT_FLOAT_EQ(target_opacity, target_value.opacity); in TEST()
665 float target_opacity = in SetPaintsBackground() local674 opaque_background->SetOpacity(target_opacity); in SetPaintsBackground()699 float target_opacity = hide ? 1.0f : 0.0f; in HideShelfBehindBlackBar() local708 opaque_foreground->SetOpacity(target_opacity); in HideShelfBehindBlackBar()
117 float target_opacity, in StartPartialFadeAnimation() argument125 target_opacity, duration)); in StartPartialFadeAnimation()
171 float target_opacity = in UpdateBackground() local180 opaque_background_.SetOpacity(target_opacity); in UpdateBackground()