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Searched refs:tex_ (Results 1 – 5 of 5) sorted by relevance

/external/chromium_org/gpu/command_buffer/tests/
Dgl_texture_storage_unittest.cc24 glGenTextures(1, &tex_); in SetUp()
25 glBindTexture(GL_TEXTURE_2D, tex_); in SetUp()
32 tex_, in SetUp()
45 GLuint tex_; member in gpu::TextureStorageTest
129 glDeleteTextures(1, &tex_); in TEST_F()
/external/deqp/modules/gles3/functional/
Des3fTextureShadowTests.cpp188 …FilterCase (const glu::Texture2D* tex_, const float ref_, const tcu::Vec2& minCoord_, const tcu::V… in FilterCase()
189 : texture (tex_) in FilterCase()
439 …FilterCase (const glu::TextureCube* tex_, const float ref_, const tcu::Vec2& bottomLeft_, const tc… in FilterCase()
440 : texture (tex_) in FilterCase()
732 …FilterCase (const glu::Texture2DArray* tex_, float ref_, const tcu::Vec3& minCoord_, const tcu::Ve… in FilterCase()
733 : texture (tex_) in FilterCase()
Des3fTextureFilteringTests.cpp103 FilterCase (const glu::Texture2D* tex_, const tcu::Vec2& minCoord_, const tcu::Vec2& maxCoord_) in FilterCase()
104 : texture (tex_) in FilterCase()
380 …FilterCase (const glu::TextureCube* tex_, const tcu::Vec2& bottomLeft_, const tcu::Vec2& topRight_) in FilterCase()
381 : texture (tex_) in FilterCase()
691 …FilterCase (const glu::Texture2DArray* tex_, const tcu::Vec2& lod_, const tcu::Vec2& offset_, cons… in FilterCase()
692 : texture (tex_) in FilterCase()
956 FilterCase (const glu::Texture3D* tex_, const tcu::Vec3& lod_, const tcu::Vec3& offset_) in FilterCase()
957 : texture (tex_) in FilterCase()
/external/deqp/modules/gles2/functional/
Des2fTextureFilteringTests.cpp101 FilterCase (const glu::Texture2D* tex_, const tcu::Vec2& minCoord_, const tcu::Vec2& maxCoord_) in FilterCase()
102 : texture (tex_) in FilterCase()
364 …FilterCase (const glu::TextureCube* tex_, const tcu::Vec2& bottomLeft_, const tcu::Vec2& topRight_) in FilterCase()
365 : texture (tex_) in FilterCase()
/external/deqp/modules/gles31/functional/
Des31fTextureFilteringTests.cpp147 …FilterCase (const glu::TextureCubeArray* tex_, const tcu::Vec2& bottomLeft_, const tcu::Vec2& topR… in FilterCase()
148 : texture (tex_) in FilterCase()