Searched refs:textureInternalFormat (Results 1 – 3 of 3) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | validationES2.cpp | 149 GLenum textureInternalFormat = GL_NONE; in ValidateES2TexImageParameters() local 167 textureInternalFormat = tex2d->getInternalFormat(level); in ValidateES2TexImageParameters() 207 textureInternalFormat = texCube->getInternalFormat(target, level); in ValidateES2TexImageParameters() 245 GLenum actualInternalFormat = isSubImage ? textureInternalFormat : internalformat; in ValidateES2TexImageParameters() 514 GLenum textureInternalFormat = GL_NONE; in ValidateES2CopyTexImageParameters() local 517 … xoffset, yoffset, 0, x, y, width, height, border, &textureInternalFormat)) in ValidateES2CopyTexImageParameters() 524 GLenum textureFormat = gl::GetInternalFormatInfo(textureInternalFormat).format; in ValidateES2CopyTexImageParameters()
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D | validationES3.cpp | 316 GLenum textureInternalFormat = GL_NONE; in ValidateES3TexImageParameters() local 335 textureInternalFormat = texture2d->getInternalFormat(level); in ValidateES3TexImageParameters() 367 textureInternalFormat = textureCube->getInternalFormat(target, level); in ValidateES3TexImageParameters() 390 textureInternalFormat = texture3d->getInternalFormat(level); in ValidateES3TexImageParameters() 413 textureInternalFormat = texture2darray->getInternalFormat(level); in ValidateES3TexImageParameters() 440 GLenum actualInternalFormat = isSubImage ? textureInternalFormat : internalformat; in ValidateES3TexImageParameters() 738 static bool IsValidES3CopyTexImageCombination(GLenum textureInternalFormat, GLenum frameBufferInter… in IsValidES3CopyTexImageCombination() argument 740 const InternalFormat &textureInternalFormatInfo = GetInternalFormatInfo(textureInternalFormat); in IsValidES3CopyTexImageCombination() 865 GLenum textureInternalFormat; in ValidateES3CopyTexImageParameters() local 868 border, &textureInternalFormat)) in ValidateES3CopyTexImageParameters() [all …]
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D | validationES.cpp | 1260 GLenum textureInternalFormat = GL_NONE; in ValidateCopyTexImageParametersBase() local 1273 textureInternalFormat = texture2d->getInternalFormat(level); in ValidateCopyTexImageParametersBase() 1293 textureInternalFormat = textureCube->getInternalFormat(target, level); in ValidateCopyTexImageParametersBase() 1308 textureInternalFormat = texture2dArray->getInternalFormat(level); in ValidateCopyTexImageParametersBase() 1323 textureInternalFormat = texture3d->getInternalFormat(level); in ValidateCopyTexImageParametersBase() 1400 *textureFormatOut = textureInternalFormat; in ValidateCopyTexImageParametersBase()
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