Searched refs:texture_id_map_ (Results 1 – 2 of 2) sorted by relevance
314 TextureIdMap::iterator it = texture_id_map_.begin(); in ~VideoDecoderShim()315 for (; it != texture_id_map_.end(); ++it) in ~VideoDecoderShim()317 texture_id_map_.clear(); in ~VideoDecoderShim()403 texture_id_map_[plugin_texture_id] = local_texture_ids[i]; in AssignPictureBuffers()415 } else if (texture_id_map_.find(texture_id) != texture_id_map_.end()) { in ReusePictureBuffer()484 for (TextureIdMap::const_iterator it = texture_id_map_.begin(); in OnOutputComplete()485 it != texture_id_map_.end(); in OnOutputComplete()523 uint32_t local_texture_id = texture_id_map_[texture_id]; in SendPictures()582 DCHECK(texture_id_map_.find(texture_id) != texture_id_map_.end()); in DismissTexture()583 DeleteTexture(texture_id_map_[texture_id]); in DismissTexture()[all …]
102 TextureIdMap texture_id_map_; variable