Searched refs:texture_units (Results 1 – 14 of 14) sorted by relevance
/external/chromium_org/gpu/command_buffer/service/ |
D | context_state.cc | 110 DCHECK_LT(unit, texture_units.size()); in RestoreTextureUnitBindings() 111 const TextureUnit& texture_unit = texture_units[unit]; in RestoreTextureUnitBindings() 123 const TextureUnit& prev_unit = prev_state->texture_units[unit]; in RestoreTextureUnitBindings() 180 for (size_t ii = 0; ii < texture_units.size(); ++ii) { in RestoreAllTextureUnitBindings() 187 DCHECK_LT(active_texture_unit, texture_units.size()); in RestoreActiveTextureUnitBinding() 188 const TextureUnit& texture_unit = texture_units[active_texture_unit]; in RestoreActiveTextureUnitBinding()
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D | gles2_cmd_decoder_unittest_context_state.cc | 87 state->texture_units.resize(group().max_texture_units()); in InitializeContextState() 88 for (uint32 tt = 0; tt < state->texture_units.size(); ++tt) { in InitializeContextState() 91 state->texture_units[tt].bound_texture_cube_map = ref_cube_map; in InitializeContextState() 96 state->texture_units[tt].bound_texture_2d = ref_2d; in InitializeContextState()
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D | context_state.h | 187 std::vector<TextureUnit> texture_units; member
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D | gles2_cmd_decoder.cc | 1874 TextureUnit& info = state->texture_units[0]; in RestoreCurrentTextureBindings() 2465 state_.texture_units.resize(group_->max_texture_units()); in Initialize() 2466 for (uint32 tt = 0; tt < state_.texture_units.size(); ++tt) { in Initialize() 2473 state_.texture_units[tt].bound_texture_external_oes = ref; in Initialize() 2479 state_.texture_units[tt].bound_texture_rectangle_arb = ref; in Initialize() 2483 state_.texture_units[tt].bound_texture_cube_map = ref; in Initialize() 2486 state_.texture_units[tt].bound_texture_2d = ref; in Initialize() 3018 for (size_t jj = 0; jj < state_.texture_units.size(); ++jj) { in DeleteTexturesHelper() 3019 state_.texture_units[jj].Unbind(texture_ref); in DeleteTexturesHelper() 3424 state_.texture_units.clear(); in Destroy() [all …]
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D | program_manager.h | 78 std::vector<GLuint> texture_units; member
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D | program_manager.cc | 822 info.texture_units.clear(); in AddUniformInfo() 823 info.texture_units.resize(num_texture_units, 0); in AddUniformInfo() 899 info.texture_units.begin() + element_index); in SetSamplers()
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D | texture_manager.cc | 1364 TextureUnit& unit = state->texture_units[state->active_texture_unit]; in GetTextureInfoForTarget()
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/external/chromium_org/third_party/mesa/src/src/glx/ |
D | indirect_vertex_array.c | 153 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local 196 __indirect_glGetIntegerv(GL_MAX_TEXTURE_UNITS, &texture_units); in __glXInitVertexArrayState() 205 arrays->num_texture_units = texture_units; in __glXInitVertexArrayState() 207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState() 233 for (i = 0; i < texture_units; i++) { in __glXInitVertexArrayState() 244 i = 4 + texture_units; in __glXInitVertexArrayState()
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/external/mesa3d/src/glx/ |
D | indirect_vertex_array.c | 153 int texture_units = 1, vertex_program_attribs = 0; in __glXInitVertexArrayState() local 196 __indirect_glGetIntegerv(GL_MAX_TEXTURE_UNITS, &texture_units); in __glXInitVertexArrayState() 205 arrays->num_texture_units = texture_units; in __glXInitVertexArrayState() 207 array_count += texture_units + vertex_program_attribs; in __glXInitVertexArrayState() 233 for (i = 0; i < texture_units; i++) { in __glXInitVertexArrayState() 244 i = 4 + texture_units; in __glXInitVertexArrayState()
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/external/chromium_org/content/common/gpu/ |
D | stream_texture_android.cc | 132 state->texture_units[state->active_texture_unit]; in WillUseTexImage()
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/external/mesa3d/src/mesa/drivers/dri/common/xmlpool/ |
D | t_options.h | 225 DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
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D | options.h | 489 DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/common/xmlpool/ |
D | t_options.h | 225 DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
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D | options.h | 489 DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
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