Searched refs:thisOffset (Results 1 – 3 of 3) sorted by relevance
44 SkString* thisOffset = &stop->f_offset; in translate() local45 if (lastOffset && thisOffset->equals(*lastOffset)) { in translate()46 if (thisOffset->equals("1")) { in translate()53 offsets.append(*thisOffset); in translate()62 lastOffset = thisOffset; in translate()
2037 …const int thisOffset = (m_program->getShaders()[0]->getDefaultBlock().variables[ndx].layout.offset… in getBufferMinimumDataSize() local2038 currentOffset = thisOffset + 4; in getBufferMinimumDataSize()2040 minSize = de::max(minSize, thisOffset + 4); in getBufferMinimumDataSize()