Searched refs:this_row (Results 1 – 1 of 1) sorted by relevance
434 CPDF_MeshVertex* this_row = vertex + (1 - last_index) * row_verts; in _DrawLatticeGouraudShading() local435 if (!stream.GetVertexRow(this_row, row_verts, pObject2Bitmap)) { in _DrawLatticeGouraudShading()442 triangle[1] = this_row[i - 1]; in _DrawLatticeGouraudShading()445 triangle[2] = this_row[i]; in _DrawLatticeGouraudShading()