Searched refs:ticks_last (Results 1 – 1 of 1) sorted by relevance
184 Uint32 ticks_last; /* ticks since last move */ member460 if ( ball->ticks_last == 0 ) in trackball_move()461 ball->ticks_last = now; in trackball_move()462 else if ( now > ball->ticks_last + (1000/60) ) { in trackball_move()463 ball->ticks_last = now; in trackball_move()