Searched refs:timestamp_end (Results 1 – 3 of 3) sorted by relevance
311 uint32_t timestamp_end = 0u; in RenderBufferSizeMs() local314 jitter_buffer_.RenderBufferSize(×tamp_start, ×tamp_end); in RenderBufferSizeMs()315 if (timestamp_start == timestamp_end) { in RenderBufferSizeMs()323 uint32_t render_end = timing_->RenderTimeMs(timestamp_end, now_ms); in RenderBufferSizeMs()
182 void RenderBufferSize(uint32_t* timestamp_start, uint32_t* timestamp_end);
1079 uint32_t* timestamp_end) { in RenderBufferSize() argument1083 *timestamp_end = 0; in RenderBufferSize()1088 *timestamp_end = decodable_frames_.Back()->TimeStamp(); in RenderBufferSize()