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Searched refs:transformFeedback (Results 1 – 7 of 7) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
DContext.h97 void deleteTransformFeedback(GLuint transformFeedback);
135 void bindTransformFeedback(GLuint transformFeedback);
249 void detachTransformFeedback(GLuint transformFeedback);
DContext.cpp276 …TransformFeedback *transformFeedback = new TransformFeedback(mRenderer->createTransformFeedback(),… in createTransformFeedback() local
277 transformFeedback->addRef(); in createTransformFeedback()
278 mTransformFeedbackMap[handle] = transformFeedback; in createTransformFeedback()
384 void Context::deleteTransformFeedback(GLuint transformFeedback) in deleteTransformFeedback() argument
386 TransformFeedbackMap::const_iterator iter = mTransformFeedbackMap.find(transformFeedback); in deleteTransformFeedback()
389 detachTransformFeedback(transformFeedback); in deleteTransformFeedback()
390 mTransformFeedbackAllocator.release(transformFeedback); in deleteTransformFeedback()
671 void Context::bindTransformFeedback(GLuint transformFeedback) in bindTransformFeedback() argument
673 mState.setTransformFeedbackBinding(getTransformFeedback(transformFeedback)); in bindTransformFeedback()
1934 void Context::detachTransformFeedback(GLuint transformFeedback) in detachTransformFeedback() argument
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DState.h174 void setTransformFeedbackBinding(TransformFeedback *transformFeedback);
176 void detachTransformFeedback(GLuint transformFeedback);
DState.cpp866 void State::setTransformFeedbackBinding(TransformFeedback *transformFeedback) in setTransformFeedbackBinding() argument
868 mTransformFeedback.set(transformFeedback); in setTransformFeedbackBinding()
876 void State::detachTransformFeedback(GLuint transformFeedback) in detachTransformFeedback() argument
878 if (mTransformFeedback.id() == transformFeedback) in detachTransformFeedback()
DlibGLESv2.cpp5944 … gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); in glBeginTransformFeedback() local
5945 ASSERT(transformFeedback != NULL); in glBeginTransformFeedback()
5947 if (transformFeedback->isStarted()) in glBeginTransformFeedback()
5953 if (transformFeedback->isPaused()) in glBeginTransformFeedback()
5955 transformFeedback->resume(); in glBeginTransformFeedback()
5959 transformFeedback->start(primitiveMode); in glBeginTransformFeedback()
5977 … gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); in glEndTransformFeedback() local
5978 ASSERT(transformFeedback != NULL); in glEndTransformFeedback()
5980 if (!transformFeedback->isStarted()) in glEndTransformFeedback()
5986 transformFeedback->stop(); in glEndTransformFeedback()
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/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp471 …de::UniquePtr<glu::TransformFeedback> transformFeedback (useTFObject ? new glu::TransformFeedback(… in execute() local
504 gl.bindTransformFeedback(GL_TRANSFORM_FEEDBACK, **transformFeedback); in execute()
/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp3694 …const TFHandler transformFeedback (m_context.getRenderContext(), 2*maxNumPrimitives*numVertices… in iterate() local
3724 …const TFHandler::Result tfResult = transformFeedback.renderAndGetPrimitives(programGL, primitiveT… in iterate()