Searched refs:useAtlas (Results 1 – 6 of 6) sorted by relevance
31 bool aligned = false, bool useAtlas = false, in GameBench() argument36 , fUseAtlas(useAtlas) in GameBench()64 if (useAtlas) { in GameBench()
315 bool useAtlas() const { return SkToBool(-1 != fRow); } in useAtlas() function
1089 if (this->useAtlas()) { in ~GrGradientEffect()1119 this->useAtlas() == s.useAtlas() && in onIsEqual()
342 bool useAtlas() const { return SkToBool(-1 != fRow); } in useAtlas() function
1183 if (this->useAtlas()) { in ~GrGradientEffect()1213 this->useAtlas() == s.useAtlas() && in onIsEqual()