Home
last modified time | relevance | path

Searched refs:useAtlas (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/third_party/skia/bench/
DGameBench.cpp31 bool aligned = false, bool useAtlas = false, in GameBench() argument
36 , fUseAtlas(useAtlas) in GameBench()
64 if (useAtlas) { in GameBench()
/external/skia/bench/
DGameBench.cpp31 bool aligned = false, bool useAtlas = false, in GameBench() argument
36 , fUseAtlas(useAtlas) in GameBench()
64 if (useAtlas) { in GameBench()
/external/skia/src/effects/gradients/
DSkGradientShaderPriv.h315 bool useAtlas() const { return SkToBool(-1 != fRow); } in useAtlas() function
DSkGradientShader.cpp1089 if (this->useAtlas()) { in ~GrGradientEffect()
1119 this->useAtlas() == s.useAtlas() && in onIsEqual()
/external/chromium_org/third_party/skia/src/effects/gradients/
DSkGradientShaderPriv.h342 bool useAtlas() const { return SkToBool(-1 != fRow); } in useAtlas() function
DSkGradientShader.cpp1183 if (this->useAtlas()) { in ~GrGradientEffect()
1213 this->useAtlas() == s.useAtlas() && in onIsEqual()