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Searched refs:useDepth (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFboStencilbufferTests.cpp52 … (Context& context, const char* name, const char* desc, deUint32 format, IVec2 size, bool useDepth) in BasicFboStencilCase() argument
56 , m_useDepth (useDepth) in BasicFboStencilCase()
Des3fMultisampleTests.cpp184 bool useDepth; member
190 , useDepth (useDepth_) in FboParams()
198 , useDepth (false) in FboParams()
505 if (m_fboParams.useDepth || m_fboParams.useStencil) in init()
/external/deqp/modules/glshared/
DglsScissorTests.cpp811 const bool useDepth = (m_clearType == CLEAR_DEPTH || m_clearType == CLEAR_DEPTH_STENCIL); in render() local
815 if (useDepth || useStencil) in render()
817 if (useDepth) in render()